This is Exploring the Chaos where I take a look on Chaos Legion cards including thier subsets such as Riftwatchers and the Reward cards, as they brought new abilities and strategies that changes how the game was played.
Last time, I have talked about the old card rewards that we usually get on our daily and season chest and how they were used as well as their importance to the meta. Now, I will be reviewing the new Soulbound rewards card which replaces them, offering new possibilities to the game and for this post, I will be taking a look at the Dragon Soulbound Rewards.
Weapons Training will give adjacent monsters with not attack damage half of Berix Snakeye attack.
Void Armor prevents direct damage on the health of Berix Snakeye until it has an armor.
Oppress allows Berix Snakeye to deal double damage for monsters with no attack.
True Strike makes all attack from Berix Snakeye to never miss its target.
Cards Printed
Note:
Print rates of the card was taken by the time of writing this post and is subject to change depending on when you check on it. Source: Peakmonsters, Splintercards
This battle comes with 18 mana cap and with Fire & Regret for the rule set that inflicts Return Fire damage to range opponents so it all ends up on choosing either magic or melee for the main attacker but since I use Helios Martriarch for my summoner, it has allowed me to be able to use Isgald Vorst which was a Gladius card and use Baakjira for my main tank to counter against magic. With each kill of Isgald Vorst, it gains +1 to all stats due to its Bloodlust ability.
The Trample ability can trigger multiple times per attack if the trampled Monster is killed.
For the 2nd battle, we have a 30 mana cap match with Weak Magic and Stampede and with this, I have used Kra'ar Xoc as a fill- in monster with my remaining mana and as monsters got defeated, it continually increases its health with the help of Scavenger ability and becomes another good secondary tank even with only 1 mana which at the end of the battle has a total of 8 health.
All Ranged and Magic attack Monsters have the Snipe ability.
For the final battle, there is a 55 mana cap with Target Practice rule set which magic and range monsters attack the nearest non- melee monster to the tank so I placed the incredibly tanky Baakjira on the 3rd spot for it to be the target of attacks and because it was next to Berix Snakeye, it gains 2 range attack while at the same time also gets 2 melee attack from Kulu Mastermind with the use of Weapons Training ability.
Final Thoughts
The New Dragon Soulbound Reward cards offers new sets of possibilities for the Dragon element with the addition of new abilities they posses adding to the meta as well as the flexibility they poses, being able to be used together with any element. They might have the fewest number of this card within this set but as they offer the ability to use Neutral together with any other element, this has become more flexible than the rest of the element on the strategies that it can play. The most notable card within this set for me was Helios Matriarch even among all the soulbound summoners because of the same reason that it can summon any element together with the dragon element but the other reason was it also has the +1 speed bonus and we know how great having additional speed is and can be the key for winning the battle as monsters were able to attack faster.
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The battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar Guild.
All the image that I edited here belongs to Splinterlands.
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