6 million SPS and 8 million DEC lost to a couple of compromised, old wallets
These older wallets helped us to manage bridges
Our 3rd party service was compromised
Already extracted and hit the markets
Can't recover the funds
$180,000-195,000 total funds that were affected
Reviewed all the wallets and the chains
We shut down services that were tied to the legacy infrastructure that we had
Re-evaluating our security protocol
Not affecting our operations
Tuesday Release Update with Investygator
Less Pop-ups
Two options have been added to disable some Tournament and Brawl notifications. They are on by default, meaning you will receive all notifications about Brawls and Tournaments.
Disabling Tournament notifications will hide the Tournament Has Started, Next Round Started, Anytime Tournament Active Reminder, and 15 Minutes Check-in Reminder notifications.
Disabling Brawl notifications will hide the Brawl Start, Fray Assignment Changed, No Opponents Found, and Brawl In-Progress Reminder notifications.
Tech Modernization
The Other Items page will be moved to the Tech Modernization client.
An issue where some Tech Modernization pages were still accessible when the site was in maintenance will be addressed.
Land
Sound will be added to a number of the land displays.
General Updates
Combined the display of the DEC-SPS liquidity pool down to one entry on the UI.
Removed references to card “editions” and replaced them with “sets” in various game texts.
Items Hotfixed into the Game Prior to the Release
Fixed an issue with the league being set improperly on accounts that had skipped playing one more more seasons.
Praetoria's Secret with Farpetrad
1.0 release implemented
$16,000 castle sale yesterday
UI graphics will be implemented in tomorrow's release:
Rarity animations on deeds
Music and SFX
Land 1.5
Creative workin on UI
Back-end being worked on:
Worker delegation, staking, rentals being worked on
Locking deeds - will be able to lock land assets
Words with Wizards with Matt
Focus on product design:
land
guild updates
promo cards
multicolor monsters and summoners
Highest on the priority list:
Land 1.5 - updating the whitepaper and adjusting UI
Guild updates - guild buildings, general major update
Guild points when you burn DEC will be implemented and applied to buildings
Integration with land
Quality of life changes
Validator nodes
Important for the ecosystem and decentralizatin of the game
Coded and tested
Just needs to be released once our main developer is back from vacation
Private net release will be implemented first - likely in June
SPS Delegation will be released in the next couple of weeks
Eventually we want to replace collection power with staked SPS requirements
Governance proposals coming up:
Land related - cap on base production that a plot can have to even the playing field
Selling Riftwatchers packs for DEC
Developments with Weirdbeard
DEC-B being used for guilds coming up in the next couple of weeks
Splinterlands Promo card sale - May 2nd
A game mechanic - first in a series - opens up new game play
Will need Vouchers and DEC to purchase
June will be a big month:
Validators
Tower Defense
Land 1.5
Guilds
Possible Mini Set
New Splinterlands Gladiator Open Tournament series in conjunction with NFTy Arcade - announcement next week
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