Words from Wizards/Tuesday Release Update: InvestyGator
New Energy System
The energy collection rate system has been revamped to a simpler model. For a full article about this change, you can find it here. To summarize, accounts now have a limit of 50 energy, regain 1 energy per hour, and each ranked battle above Novice league costs 1 energy.
To make it clear, playing in Novice league no longer costs energy.
All former calculations for rewards will treat the energy collection rate as always being 100%.
You can purchase up to 50 additional energy per day at a rate determined by the highest league that you are currently earning rewards for, based upon the following chart.
Vruz Promo Card Sale
A new promotional card, Vruz, will be on sale for users that have at least 1,000 SPS staked. For more details, you can read the full article here.
This is a common rarity Dragon card, which will cost 1 Voucher each. Users may only buy 1 cards per 1,000 SPS that they had actively staked during the maintenance period when this was released.
Soulkeep Closed Beta
The closed beta for Soulkeep, our upcoming tower defense game, is now accessible from the main menu.
Users that have purchased 500 or more Nightmare packs should be able to access the initial testing levels. For more details, you can see this article about the beta release.
General Updates
Splinterlands Battle Bots will now respond to Practice queue requests, though they only have starter cards at this time.
Fixed an issue with Referrals not populating properly on the Tech Modernization Registration page.
Added a link to the Non-Card Market from the sold out Chaos Legion pack page.
Items Hotfixed into the Game Prior to the Release
Fixed an issue with purchasing SPS/DEC through Transak.
Ancient Redwood, the Riftwatchers airdrop card for 1 million packs having been sold has been released. It should also now be available to be found in packs.
Just in time for Chaos Legion to be sold out, the nightly automated addition of Mavericks to the newer sl-mavs QA server has been fixed.
Praetoria consists of 150 distinct player-owned land regions which each consist of 1000 land plots. This leads to a total of 150,000 player-owned land plots in total. Those land plots are organized into 10 different tracts within each region and the regions are grouped into 7 different territories of between 20 and 22 regions each.
Phase 1.5 is MVP
We do plan to do more in phase 2
Things can also still change
If there are major issues then we will address them
The overall objective of land are new types of cards
Items and spell cards
People will craft these items and spells cards
Real world economy
The previous cards will help mint the new cards
Secret of Praetoria
There is an actual secret
It's an overarching theme for the whole expansion
There's a land rush for mining and harvesting that will involve clues
Put resources toward solving the clues
Clues will lead to instructions to build something
This is a long term project
Once it is constructed then it will reveal the secret
Everyone who contributes will benefit proportional to how much they contributed
Small adjustments to the map
We are adjusting it to make the regions within the territories more even
Minor redrawing of territory lines
All territories will have 20-22 regions
Surveying
14 different terrain types
7 different elements
2 terrain types per element
Resource types
Natural
Magical
Occupied
Land plots will have Castles or Keeps
Starter packages
Building in a box
Time Vault
Unstable totems
You will be able to choose up to 3 of these starter packages
Main value of these packages will be in Phase 2
A way for people to get a head start
Staking Cards
3 day cool down time
Can't be used in battles if they are being used on land
Massive new use case for cards
Summoners don't have a bonus because there are fewer summoners in the game
Power sources
What allows cards to physically manifest to work on land
Need to stake DEC
The core in the heart of Runi can also work as a power source
Staking DEC
Production level is proportional to how much you stake
This benefits everyone in the ecosystem
Land will be the first major utility for DEC but there is more to come
Production Points
Indication of how productive each of the cards are
Cards are workers on land that are producing things - all of that will be governed by the amount production points
If you want to produce more then you need more PP
Gladiator cards will not get a bonus for now
Terrain Preferences
It's a base production bonus
Not a boost
Production boosts
Land rarity
Magical and Occupied Land
Runi
Titles
Totems
Resource production - MVP
Farming grain
Mining sps
Researching the secret of Praetoria
Everything in the whitepaper will be implemented live before the end of Q2
Monster March is here! We're giving you more chances to win and bigger prizes. Each streamer will be handing out up to 5 cards per stream, and each winner will have a chance at some incredible cards, including Legendary summoners, Alpha/Beta cards, and even a Gold Foil Scarred Llama Mage! There's going to be a healthy mix of gold cards included as well, so make sure you tune in to win on SplinterlandsTV in March!