๐ Oblivion: The Bell Keeps Tolling
The drakes were found first.
Then the Dragonsguard began to fall.
No wounds. No signs of struggle. No explanation.
Now, even the Matriarch of the Church of Helios is dead.
Beginning November 2, 2026, at 16:00 UTC (11:00 a.m. EST), the Sixth Escalation Conflict introduces Oblivion, giving Battle Mages a new opportunity to strengthen their collections and command Fiends from across the elements.
Points begin accumulating on November 2, 2026, at 16:00 UTC (11:00 a.m. EST).
Conflict Schedule
| Event | UTC | U.S. Eastern Time |
|---|---|---|
| Starts | November 2, 2026, at 16:00 UTC | November 2, 2026, at 11:00 a.m. EST |
| Ends | December 2, 2026, at 16:00 UTC | December 2, 2026, at 11:00 a.m. EST |
Sixth Escalation Conflict Card
Oblivion
A skeletal figure moves through the darkness, its tattered robes trailing like smoke and its eyes burning gold.
It leaves no wounds. No signs of struggle.
Only another body that will not wake.
| Attribute | Value |
|---|---|
| Rarity | Legendary |
| Element | Dragon |
| Mana Cost | 3 |
| Bloodline Dominion | Fiend |
| Abilities / Tactics | Sneak, Apex Strike, or Halving |
Bloodline Dominion: Fiend units can be summoned from any available element.
Tactics at max level: Give Sneak, Apex Strike, or Halving to 2 units.
- Sneak: Targets the enemy unit in the last position.
- Apex Strike: Targets the enemy unit with the most power.
- Halving: Give Halving to 2 units (immediately reduces each affected unitโs attack power by 50%, rounded down). This applies the reduction directlyโit does not give those units the ability to halve another unitโs attack power.
Example: A unit with 5 attack power is reduced to 2. Its attacks do not apply Halving to other units.
Choose one of the three tactics to apply to two units.
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Lore
The drakes were found first.
The kuteiragan of the Dragonsguard arrived at the aeries before dawn for the morning feed and found their mounts dead. No wounds. No signs of struggle. The drakes lay where they had settled for the night, still and cold, as if sleep had simply deepened past any point of return. The riders stood among them and had no words for what they were looking at.
The Gloridax ordered an investigation. Poison was suspected, then ruled out. Disease was considered and dismissed. Whatever killed them had left nothing behind, no trace, no explanation, only absence.
Then the drakoshans themselves began to die.
The first few deaths came months apart, easy to explain away as unfortunate twists of fate. A veteran kuteiragan found cold in his bunk. A dragutsu who dropped dead for no reason while on patrol. Each was a loss, each was mourned, but none of them were a pattern. At first. Then the gaps shortened. Weeks instead of months. Then days. The losses fell on the most decorated, the most capable, the ones the Dragonsguard could least afford to lose, found in their quarters or at their posts the way the drakes had been found, without wounds or signs of struggle.
One night, an ashinach woke to find a figure looming over the drakoshan in the next bunk, leaning in as if for a kiss, breathing in each exhalation. The thing was skeletal, the tattered edges of its robe trailing like smoke. Its eyes burned gold in the dark of the barracks. It didn't look at him. It finished what it was doing and left, and the drakoshan it had leaned over did not wake the next morning.
The ashinach informed his superior, who filed a report. The report moved slowly up the chain, treated as the account of one who had woken from a nightmare and could not shake it. It was still sitting in a junior officer's correspondence when Rosa Phireth was found dead in her chambers.
Rosa had been Matriarch of the Church of Helios for nearly a century. She had shepherded the faith through the Chaos War, the occupation, and the rebellion. She was found without wounds, without signs of struggle, with nothing to mark her death but a look of mild surprise.
By nightfall, the kuteiragan's report was in the emperor's hands.
The Gloridax had lost drakes. Dragonsguard soldiers. A matriarch. The deaths were coming faster now, landing precisely where they would hurt most, and whatever was responsible had given them nothing to fight and no sign of stopping.
The bell keeps tolling.
Enter the Conflict
The Sixth Escalation Conflict continues the established Escalation system.
Battle Mages can load eligible cards and packs into Mage Wagons, accumulate points throughout the 30-day event, and earn Chances toward Oblivion and its premium foil versions.
โ๏ธ How Escalation Conflicts Work
- Place eligible Escalation cards and packs into Mage Wagons.
- Accumulate points throughout the 30-day Conflict.
- Earn 1 Conflict Chance for every 100,000 points.
- Receive Regular Foil rewards based on your total Chances.
- Allocate earned Chances toward premium Foil Fortune Draws.
- Compete on the Conflict leaderboard for Gold Foils and limited-edition skins.
Escalation Conflict Rules
| Requirement | Details |
|---|---|
| Eligible Cards | Escalation Mini-Set and Escalation Promo cards only |
| Eligible Packs | Escalation packs only |
| Wagon Requirement | 1 existing Mage Wagon or 2 Wagon Kits |
| Conflict Duration | 30 days |
| Cooldown Periods | Standard wagon cooldowns apply |
| Reward Type | Oblivion Conflict cards |
| Repair Costs | 1 Wagon Kit per repair |
| New Wagon Cost | 2 Wagon Kits |
Mage Wagons: The Front Line of War
All existing and newly crafted Mage Wagons may participate in the Sixth Escalation Conflict, provided they are not damaged.
Each wagon can hold:
| Wagon Capacity | Amount |
|---|---|
| Cards per Wagon | 5 |
| Packs per Wagon | 100 |
Every loaded wagon contributes toward your Conflict point total and the number of reward Chances you earn.
Existing Mage Wagons from the previous Escalation Conflicts remain eligible. Any damaged wagon must be repaired before it can participate again.
Points Breakdown
Cards
| Card Type | Conflict Points |
|---|---|
| Regular Foil | Collection Power equals Points |
| Gold Foil | Collection Power equals Points |
| Gold Foil Arcane | Collection Power equals Points |
| Black Foil | Collection Power ร 0.6 |
| Black Foil Arcane | Collection Power ร 0.6 |
Packs
| Pack Type | Points |
|---|---|
| Escalation Standard Pack | 125 |
Wagon Crafting and Repairs
Battle Mages looking to expand their war effort have two ways to acquire additional wagons.
Craft Wagon Kits in the Artisan Quarter
Two Wagon Kits are required to construct one Mage Wagon.
Each Wagon Kit requires:
| Resource | Amount |
|---|---|
| Wood | 17,500 |
| Stone | 7,000 |
| Iron | 1,750 |
| Aura | 1,250 |
Wagon Kits are tradeable and may be bought or sold through the non-card market.
Purchase with DEC or Credits
Wagon Kits may also be acquired using DEC or Credits. The system uses DEC behind the scenes to purchase the required kits from the market.
โ ๏ธ Wagon Damage and Repairs
Every airdropped Conflict card damages one Mage Wagon.
This applies to your full wagon inventory, not only the wagons actively participating in the current Conflict.
One Wagon Kit is required to repair each damaged wagon.
Example
A player owns 100 Mage Wagons and loads 30 of them for the Conflict.
If that player receives 40 Oblivion cards from the airdrop, 40 of their 100 total wagons will become damaged and require repairs before they can be used again.
๐ Rewards System
Every 100,000 points earns you 1 entry toward the Conflict airdrop.
Each entry has a 0.2439% chance to receive the Conflict card.
A guaranteed drop is awarded after 410 entries.
โ ๏ธ Gold Foils, Black Foils, Gold Foil Arcanes, and Black Foil Arcanes are not obtainable through the initial Conflict claims.
Premium foil versions are distributed through the Leaderboard and Foil Draw systems.
Leaderboard Bonuses and Foil Draw Events
Premium Oblivion rewards will be distributed through:
- The Conflict Leaderboard
- Foil Fortune Draws
Conflict Leaderboard Rewards
| Place | Prize |
|---|---|
| 1 | 10 Gold Foils and 1 Limited Edition Skin |
| 2 | 9 Gold Foils and 1 Limited Edition Skin |
| 3 | 8 Gold Foils and 1 Limited Edition Skin |
| 4 | 7 Gold Foils and 1 Limited Edition Skin |
| 5 | 6 Gold Foils and 1 Limited Edition Skin |
| 6โ10 | 3 Gold Foils and 1 Limited Edition Skin per player |
Total Leaderboard Distribution:
- 55 Gold Foil cards
- 10 Limited Edition Skins
Foil Fortune Draw Buckets
| Draw | Requirement | Prizes |
|---|---|---|
| Gold Foil | Own at least 1 BCX, with no mint restriction | 70 Cards and 50 Skins |
| Black Foil | Own a max-level copy | 9 Cards and 50 Skins |
| Gold Foil Arcane | Own a max-level copy | 5 Cards and 50 Skins |
| Black Foil Arcane | Own a max-level copy | 1 Card and 50 Skins |
Total Foil Fortune Draw Distribution:
- 85 cards
- 200 skins
Foil Fortune Draws
Every Chance earned through the Conflict event also acts as a draw entry that can be allocated toward special Foil Fortune Draws for premium versions of Oblivion.
Players may:
- Allocate all Chances into a single Foil Fortune Draw.
- Split Chances across multiple Foil Fortune Draws.
After the Conflict ends, players will have a two-day allocation period to decide how their Chances will be distributed among the available Foil Fortune Draws.
Once the allocation period ends, the Foil Fortune Draws will be conducted and rewards distributed.
Potion Bonus Entries ๐
Potions may be used to increase the number of Foil Fortune Draw entries, up to double the number of Chances allocated to a specific draw.
Example
A player allocates 100 Chances to the Black Foil Fortune Draw.
That player may use up to 100 Midnight Potions, increasing their total to 200 Black Foil draw entries.
| Foil Fortune Draw | Potion Required per Bonus Entry |
|---|---|
| Gold Foil | 1 Alchemy Potion |
| Black Foil | 1 Midnight Potion |
| Gold Foil Arcane | 1 Lustrous Potion |
| Black Foil Arcane | 1 Lustrous Potion |
Important Notes
- Each player receives one final submission for their Foil Fortune Draw allocation.
- Allocations cannot be changed after they are confirmed.
- Players who do not submit an allocation will have all Chances automatically entered into the Gold Foil Fortune Draw.
- Automatic Gold Foil entries will not use potions.
- The Foil Fortune Draws are the only way to obtain Black Foil, Gold Foil Arcane, and Black Foil Arcane versions through this distribution.
- Regular Foil and Gold Foil versions may be found in packs after the Conflict concludes.
Wagon Preparation
Battle Mages can:
- Repair damaged Mage Wagons.
- Build additional Mage Wagons.
- Place newly earned Conflict cards into wagons.
- Adjust their wagon strategy.
Wagon preparation operates independently from the Foil Fortune Draw process.
๐ Oblivion Is Coming
The drakes fell without a sound.
The Dragonsguard followed.
Then the Matriarch.
Whatever is hunting the Gloridax knows exactly where to strike, and the deaths are coming faster.
Repair your Mage Wagons. Load your Escalation cards and packs.
The Sixth Escalation Conflict begins November 2, 2026, at 16:00 UTC (11:00 a.m. EST).
The bell keeps tolling.