Unable to slice through the heavy restraints with my lightsaber, I manipulated power orbs and wall-bounded across the chamber to locate the primary tension cable. Activating a crane mechanism hoisted the machinery away, successfully freeing Zee so Cal could repair her damaged chassis.
After Zee asked me to rescue her, I noticed she was stuck with a big machinery. I tried to cut the wires, but my lightsaber was of no use against those wires, sadly.
So I started looking for a way to help the droid. And for that, I had to pull the light orb from where I placed it last time to use it to make a new path to another side.
From there, I had to pull this wire and attach it to a device, which would keep the gate open for me, locking the heavy tether into the wall anchor to lock the gate in place.
There I found a second light orb, and with the other one, I placed both of them on two devices there that was needed to create a big path ahead to help me pass another gap.
This path took me to this gate that would be our way out of here, but it was locked, and I probably would need help of Zee with this door.
All I had to try some aerial jumps this time on those walls, as there's the only way I could use to go ahead. I started leaping from one high ridge to the next to bypass the gap.
At last, I found a wire that was connected to the big machine that got Zee stuck. So I pulled that wire and attached it with this device that pulled the whole machinery up.
I jumped down and found Zee got free from that machine as it went up. Though I'm glad the machine didn't pull Zee along with it, as I found her metallic frame dropped safely onto the floor.
Now that Zee was free, the droid tried to walk away, but she needed some repairing. So Cal started fixing the droid without hesitation, using his tools to adjust her rusty joints and restore power flow.
That's all for this session. More moments coming soon and thanks for checking it out.