Continue from yesterday's stage, the result column shows some pretty nice decoration, which makes the game feel a lot like the 80's high tech military debriefing scene, remember predator and commandos? Stage two was a little boring though, I was expecting a little more than stage 1, but somehow I got the feeling of the game designer exhausted in idea since stage 1 was so advance, they couldn't find of anyway to spice things up on the following stage. Let's hope stage 3 have a little different or a twist.
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