This battle rule that is proposed this week is interesting but it is the most difficult to take advantage of since there have to be very special conditions for it to be activated and you have to understand it very well, we will see in this case
What this rule does is that a monster with the TRAMPLE ability, as long as it continues eliminating monsters, its ability can be activated infinitely.
What you have to be clear about is that it only applies to monsters that are in front. If you attack monsters that are in the last position, it will not be activated.
https://splinterlands.com/?p=battle&id=sl_887eccc1843d1da25cb972b931e0294f
In addition to the STAMPEDE week challenge we have
WEAK MAGIC: Magic attacks hit shield before life. This removes the magic's advantage of attacking life directly, so this makes shield monsters protected from magical attacks, allowing them to survive more.
DIVINE SHIELD: The first attack will not cause any damage to the monsters, that is, all damage is prevented.
We also have 28 mana which limits the amount a little and makes monsters that are worth a lot of mana less advantageous which would make your alignment be made with few monsters, but depending on how you put them so often with the stampede rule it may not be so advantageous to put monsters coin low life since they could have the risk of the rule being activated and facilitate the elimination of the entire team-
We have to use all colors except black.
This summoner is the fundamental one to take advantage of the battle rule although the divine shield rule makes it difficult but at least if I use some cards it will allow me that rule not to prevent the possibility of taking advantage of the stampida rule.
Additionally, the REACH ability will allow me to use cards that do not have that ability from the second position and thus protect them, it also gives +2 life to all monsters, giving them a better chance of lasting longer in the battle.
This monster already has the ability to reach although in this case since we are using the POSSIBILUS THE WISE summoner it was not so necessary to use this monster but since it has a lot of speed, a lot of shield and life due to the other battle conditions, this monster was used.
This monster will be essential since its double attack ability and the fact that it will have a trample will give it a greater chance of activating Stampida's ability, which will be very difficult but it is possible.
This monster, in addition to lowering the ranged attack by -1, has a lot of life, 5 due to the +2 that the summoner gives it and 3 speed, which with its attack could help remove the divine shield and thus help activate the trample ability, in addition to protecting my monster from cards with SNEAK that could attack the rear.
In this one he almost managed to eliminate all his monsters but the divine shield prevented him from achieving it but after DIEMONSHARK attacked and took away MYCELIC MORPHOID's divine shield and was left on a plate for my COASTAL SENTRY to eliminate MYCELIC MORPHOID, CHAOS AGENT and Then, due to the divine shield, the attack on KHMER PRINCESS is stopped here, who is then attacked by NAGA WINDMASTER and leaves him at 1 life.
For his part, my rival attacks with all his monsters and only manages to remove his shield from my DIEMONSHARK.
In this round I end up destroying my enemy's team
DIEMONSHARK manages to eliminate KHMER PRINCESS and gives an attack to GOBLIN PSYCHIC but the DIVINE SHIELD prevents it from damaging GOBLIN PSYCHIC, so it's left with my COASTAL SENTRY that eliminates GOBLIN PSYCHIC and VENARI SPELLSMITH**** , also attacking ELVEN MYSTIC but the divine shield prevents me from eliminating my opponent, so NAGA WINDMASTER attacks him and leaves ELVEN MYSTIC at 2 life.
My opponent only manages to deal 2 damage to DIEMONSHARK leaving him at 8 health.
So in round 3 it ends with the defeat of ELVEN MYSTIC so my opponent is defeated.
On this occasion, almost all the conditions were in place for the STAMPEDE skill to be activated and thus the TRAMPLE skill to be able to completely eliminate my enemy but the DIVINE SHIELD prevented it, which exposes that this skill would be the weakness of my summoner and a better armor alignment could defeat me, so the summoner
It would be the most ideal if we do not have the blue deck available to play by the battle rules so we would prevent the stampede rule from affecting us.
In addition, the double attack ability is what allowed the DIVINE SHIELD not to affect as much and to activate the TRAMPLE ability.
I hope you like it, you may have noticed that I haven't written much these days, it was very difficult for me with the lack of money and other problems, happy day everyone.