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latest #retrotechnology created topics | Ecency
makerhacks
Retro Technology
2022-06-21 22:00
Vision BASIC - A New C64 BASIC Compiler
Vision BASIC is the latest in a long, long line of tools intended to speed up the execution of C64 BASIC code.
$ 0.971
54
2
makerhacks
Retro Technology
2022-05-10 20:59
Atari ST STOS Programming: Exploring the ST Filesystem
Working with files on the ST using STOS
$ 26.240
132
2
nicholas-596
Retro Technology
2022-05-09 20:39
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Community Moderators muted, Reveal content
Prepare It To Remake It: Cooking Old Magnetic Tape To Recover Data
Any of us mature enough might recollect the prime of the text experience game type from the initial time around. London-based Magnetic Scrolls was an early spearheading organization delivering titles
makerhacks
Retro Technology
2022-05-06 22:44
Retro Computer Adventures with Atari ST
Let's talk about the Atari ST
ravenmus1c
Music
2026-07-07 14:39
Promoted
New Anime Lofi Album / Copyright Free Music 🎶🌞🈶
DEUTSCHE Version hier Hallo zusammen! 😊 Wie geht es euch? Mir geht es soweit ganz okay. Meine Gesundheit wird langsam besser, aber die Gürtelrose ist immer noch in meinem Auge. Es wird mindestens noch
makerhacks
Retro Technology
2022-04-30 22:06
Creating a STOS Text Adventure: Adding Objects and Inventory
Before in our Atari ST text adventure, all we could do is walk around a hastily thrown-together map. We check for a limited set of directional commands, and we then check a room array to see if there are
makerhacks
Retro Technology
2022-04-12 13:39
Atari ST Programming: STOS Text Adventure Engine
While so far in our STOS programming journey we looked at sprites and graphics, it is quite possible to have a fun game experience with only (or mostly) text, so let's take a look at that. In Defense of
makerhacks
retrotechnology
2022-04-05 22:15
Atari ST Programming: A Simple Game in STOS
Simple "Avoid the monster" game in STOS BASIC
makerhacks
Retro Technology
2022-04-04 20:26
Atari ST Programming: STOS BASIC Sprite Movement
Getting our sprites to move
zainalbakri
INDONESIAN HIVE
2026-07-12 12:48
Promoted
Where the Earth Whispers
There are places where time loosens its grip, where the restless pulse of the world fades into the quiet rhythm of the wind. Before these emerald hills, beneath an endless sapphire sky, the soul remembers
makerhacks
retrotechnology
2022-04-04 01:45
Atari ST Graphics Programming with STOS BASIC
Introduction to STOS BASIC graphics features
makerhacks
retrotechnology
2022-04-03 00:13
Atari ST Programming: Getting Started with STOS BASIC
Let's code some STOS BASIC for the Atari ST
makerhacks
Retro Technology
2022-04-01 21:54
Atari ST Programming: Cross-Development with Modern IDEs
We installed ST compilers, now let's test out coding for the Atari ST
makerhacks
Retro Technology
2022-04-01 00:29
Atari ST Programming: STOS and Turbo C
Getting started with Atari ST programming using Turbo/Pure C and STOS
tonyz
Black And White
2026-07-09 15:28
Promoted
Hiking trip. Monomad Challege.
Drifting clouds from sea. Erice, Sicily.
makerhacks
Retro Technology
2022-03-30 23:13
Retro Computer Development in 2022: Bringing My Retro Dev Machines Up to Date
Occupying my mind with retro computer housekeeping
makerhacks
Retro Technology
2022-02-19 04:11
Remember Sports Games? (The First Home Video Game System I Ever Played)
Back when even sprites were a thing of the future
makerhacks
programming
2022-01-28 02:27
Character Cell to Tiles and Back Again Algorithm
I hate math
makerhacks
programming
2022-01-26 22:32
QB64 Programming - Loading and Saving Binary Files
More progress with my QB64 Tile/Map editor
darth-azrael
retrocomputing
2026-07-10 21:27
Promoted
Byte (July 1981)
Byte was perhaps the most successful early computer magazine. In its early days, it covered what would have been considered small business computers, hobbyist systems, and the first home computers. This
makerhacks
programming
2022-01-25 00:26
C64 Tilemap/Level Editor - My First QB64 Project
Learning a 40+ year old version of a 1960s language in 2022
makerhacks
Tabletop / DND
2022-01-23 22:27
Working on Dungeons and Dragons in Digital Form
How is gameplay changed when you don't physically roll the dice? Can roleplay even be part of it when you don't have a flesh and blood game master? Since I was a kid I have tried to make games based on