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roundbeargames
@roundbeargames
72
indie gamedev
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https://youtube.com/roundbeargames
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2017-12-13 16:31
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roundbeargames
AFuckedUpCommunity
5y
Unity GameDev - Live Coding #5 - Infinite Runner
This is Unity #gamedev, an infinite runner project, day 5. STILL trying to get used to livestreaming.. Repository: Any questions/comments? Join us on discord: Check out my fighting game (C++ project):
$ 21.226
98
roundbeargames
AFuckedUpCommunity
5y
Unity GameDev - Live Coding #4 - Infinite Runner
This is Unity #gamedev, an infinite runner project, day 4. STILL trying to get used to livestreaming.. Repository: Any questions/comments? Join us on discord: Check out my fighting game (C++ project):
$ 26.590
170
roundbeargames
AFuckedUpCommunity
5y
Unity GameDev - Live Coding #3 - Infinite Runner
Only goal is to have less screwups than last time. Infinite runner project continues. This is Unity #gamedev. Repository: Any questions/comments? Join us on discord: Check out my fighting game (C++ project):
roundbeargames
AFuckedUpCommunity
5y
Unity GameDev - Live Coding #2 - Infinite Runner
Trying to get some work done. It turns out live coding ain't easy. Repository: Any questions/comments? Join us on discord: Check out my fighting game (C++ project): Twitch: Social twitter: facebook: hive:
roundbeargames
AFuckedUpCommunity
5y
Unity GameDev - Live Coding #1 - Infinite Runner
More brain farts. Gotta get over my anxiety issues. Live coding, infinite runner project goes on. Repository: Any questions/comments? Join us on discord: Check out my fighting game (C++ project): Twitch:
roundbeargames
AFuckedUpCommunity
5y
Testing Livestream (AGAIN) - Unity Gamedev - Devlog
Yesterday I was extremely nervous and had a brain fart during livestream. Hopefully today will be better. Unity infinite runner project continues. Repository: Any questions/comments? Join us on discord:
roundbeargames
AFuckedUpCommunity
5y
Testing Livestream - Unity Gamedev - Devlog
This is a livestream test. Maybe instead of spending time editing videos, I might just stream everyday and make the entire process public. For testing I'll do a Unity infinite runner and go from there.
roundbeargames
AFuckedUpCommunity
5y
Published via Ecency
Hadouken Input Buffer - C++ Devlog #2 - GameDev
Fighting game input buffer can be tricky. As with any gamedev project, I've encountered some unexpected issues. In this devlog I talk about the basic Hadouken and the to-do list. Repository: Devlog playlist:
roundbeargames
AFuckedUpCommunity
5y
Making a Fighting Game (C++ Devlog #1 - Collisions)
For now I only have the basics, things like boxcollider editor, collisions, horizontal movement, character animations, etc. (Lemme know if you want me to talk more in details regarding the inner workings)
roundbeargames
AFuckedUpCommunity
5y
2D Camera Zoom & Parallax (C++ Game Devlog #0)
The underlying concepts behind 2D camera moving, zooming, and parallaxing. The little details can give you interesting results, so don't be afraid to play around with the code, vector math, worldspace
roundbeargames
AFuckedUpCommunity
6y
Simple C++ Game - Intro to Fixed Timesteps - GameDev
In this video, I scratch the surface on fixed timesteps, and there’s other topics that I didn’t mention simply because there’s too many things to talk about. If there’s something that you’d like me to
roundbeargames
AFuckedUpCommunity
6y
C++ Lots of Boxes Falling, 1000 fps, random video
I'm not exactly sure what to call this.. just testing lots and lots of boxes falling, playing around with the olcPixelGameEngine, maintaining 1000+ fps.. call it blood rain maybe? C++ is blazing fast..
roundbeargames
AFuckedUpCommunity
6y
A very simple concept
Using the DrawPartialWarpedDecal function you can now animate your C++ 2D game. I'll have examples of fixed timesteps later in this playlist. Tutorial Playlist: Repository: olcPixelGameEngine 2.0: Any
roundbeargames
AFuckedUpCommunity
6y
Keyboard and Mouse Input - Using olcPixelGameEngine
With keyboard/mouse input and a renderer, you can start building your C++ 2D game right now. Tutorial Playlist: Repository: olcPixelGameEngine: Vector Videos: Any questions/comments? Join us on discord:
roundbeargames
AFuckedUpCommunity
6y
Unity Tutorial - Emissive Lighting & Post Processing
Emissive material + bloom (post processing effect). Unity has gone through many updates since my last video on this topic, so here's a new one with the latest version. Lighting is a tricky subject, so
roundbeargames
AFuckedUpCommunity
6y
Vector Multiplied by Scalar - GameDev Prep Course
In this video we talk about vector multiplied by scalar. There's other forms of vector multiplication, and we'll get to them later in the playlist. You can't make a video game without understanding vector
roundbeargames
clubhouse
6y
clubhouse coming up pretty big
some new app based on voice chat rooms, only available on ios atm. seems like a lot of people are talking about the app all the sudden. some big names have joined, like elon and suckerberg. justin sun
roundbeargames
AFuckedUpCommunity
6y
Adding and Subtracting Vectors - GameDev Prep Course
In this video I talk about the geometric concept in adding and subtracting vectors. You cannot build your video game without understanding vectors. Next I'll talk about multiplications. FYI, I used Unity
roundbeargames
AFuckedUpCommunity
6y
Rendering with Decals - Using olcPixelGameEngine
olcPixelGameEngine is my favorite 2D game engine. Find out more here: OneLoneCoder: CPUs vs GPUs As Fast As Possible: Tutorial Playlist: Repository: Any questions/comments? Join us on discord: Code: (0:00)
roundbeargames
AFuckedUpCommunity
6y
One Process to Get Every Combination - Game Development
Do not confuse writing recursions directly into your code vs the concept of recursions. In this video I use one simple definition to iterate over every combination from multiple arrays (permutation with
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