Serpentine spy is one of my favorite cards, I often use it in my battles and in many cases it is a card that makes the difference between victory and defeat.
It has positive and some unfortunately negative characteristics.
Now I will list them to you.
It has a very low mana cost, so it can be used in many battles and with almost all combat rules.
This is a positive feature.
He has two melee power attacks, but he increases in battle because I always summon him with Hell Marlik who increases his melee attack by one to all allied monsters.
This is also a positive feature.
It has the ability to attack from any position and attacks the opposing monster with less health.
Often this feature, combined with attack power, decides the fate of the battle.
This is also a positive characteristic.
The speed of this monster is very high compared to its mana cost and is often one of the monsters that attack first.
His attack speed is level three.
The worst feature of this card is its health.
Unfortunately it has only one health point, this makes Serpentine spy one of the first targets hit by opposing monsters with ability ability.
It happens in some battles that he is eliminated immediately in the first round without even the possibility of attacking, just from another serpentine spy.
Just what happened in the battle that I tell you about this post.
Here is the link
https://steemmonsters.com?p=battle&id=93a4a792bae7df290c209c099773bb9a33190588&ref=robibasa
As a summoner I chose Marlik Hell.
Has the ability to increase all allied monsters' melee attack by one point.
Here are the locations.
Has the ability to lower the melee attack of opposing monsters by one point.
He is probably a cousin of pit ogre, they have the same surname.
It has double attack, melee and ranged, so it's a very versatile monster.
Unfortunately in battle you will admire his abilities admiring my opponent's serpentine spy.
It has the ability to recharge one point for each life taken from opposing monsters.
If positioned correctly it has the ability to significantly increase one's lives.
I positioned it to defend the last positions.
I had only one mana point available.
When advancing a seat in the back row you must always deploy the chicken.
He hasn't seen mana, so why not?
The battle ended with my victory because my opponent deployed the monsters to allow me to hit effectively.
The only monster in my stable that has been shot down is Serpentine spy.
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