This Splinterlands Guide explains the Earthquake Ruleset. Lots of newcomers have problem to win battle in this condition. Earthquake deals to all non-flying creatures 2 damage. How to avoid it? Which cards to use? And, how to increase winrate? I going to show you my favorite strategies to take up against it.
You will take 2 Melee damage at the end of each round if you use Non-flying Monsters. If you monsters have armor, then it hit armor first. Once armor is removed it will damage you monster health. The mechanics is similar to melee and ranged attacks. Using monsters with Flying or summoners that give this ability to all your monsters like a Brighton Bloom is the trick to increase winrate in Earthquake Ruleset.
If you cannot choose such monsters, it is recommended to use monsters that have high HP, high damage or high armor. Shield plays also a very important role, as it reduces the damage. Using Brighton Bloom as summoner can help you in this Ruleset. This is rare summoner from Dice edition (picture below).
Remember! Your main objective in a Earthquake ruleset is to survive on the battlefield longer than your opponent. Sometimes easy strategy like high HP or flying monsters can win the battle.
These are also some cards I like to play in the Earthquake ruleset. Why? Because they have Flying ability:
If you have one of these card then it is worth to use it.
Do you want to see this strategy in practice?
Watch battle using this strategy » Battle Online Flying vs Non-Flying
Watch battle using this strategy » Battle Online Flying vs Flying
I recommend to use monsters with high amount of Health and attack if you don't have flying monster. If you have both then it is much better.
Do you want to see this strategy in practice?
Watch battle using this strategy » Battle Online
Armor is useful when monsters don't have flying ability. It can save you one or even two rounds of earthquake.
Remember! Earthquake hit armor first,so choose monster that have high amount of armor. It increase your survability!
You can see at the picture below monsters with +2 armor. They gained extra armor from Protect ability:
List of all monster from Modern Cards that have protect is presented below:
Do you want to see Armor strategy in practice?
Watch fight using this strategy » Battle Online
In this startegy the most important are abilities Heal, Tank Heal, or Triage.If you mix all of them together then even your backline monsters can survive the earthquake damage. Heal restores 1/3 of a monster's max health. If your monster that has 11 HP then he can heal more than earthquake can hit.
I always use Tank Heal ability to keep my tank alive. The best monster are with Heal ability but not everyone have them. If I have more mana to use then I want to use Triage. This is not so simple in Earthquake because every monster on the field is immediately getting hit with Earthquake damage.
Do you want to see this strategy in practice?
Watch battle using this strategy » Battle Online Heal Up
This startegy is very simple. You need to use fast monsters, which will kill your opponent before earthquake kills you. Speed always plays an important role in all of Splinterlands battles. If your opponent is dead then he cannot attack anymore. The fastest strong attacking monsters can be found in Water Splinter. High HP, high Attack and Speed boosts can help you win.
Do you want to see this strategy in practice?
Watch battle using Speed strategy » Battle Online
If you interested please read my previous articles below:
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Thank you for taking the time to read my post, i hope you enjoy it.
Keep imroving your deck!!!
Regards @mr-kerad