Today I'm going to talk about one of the most powerful cards in Splinterlands and also the card with the highest mana cost currently, this card is Agor Longtail and he's certainly an ally you'll want to have in your battles.
Agor Longtail belongs to the Dragon deck, his mana cost is 15 and he has 2 types of attacks: Melee and Magic. When it comes to dealing damage and defending, Agor Longtail is the perfect choice because he has a lot of attack and also a lot of health and armor, so he won't be an easy monster to defeat. In addition to having incredible stats, Agor Longtail also has incredible abilities and that's what I'm going to talk about now.
Flying, Taunt, Void Armor and Heal are Agor Longtail's abilities.
The Flying ability increases Agor Longtail's chances of dodging melee and ranged attacks from monsters that don't have the Flying ability by +25%.
The Taunt ability makes Agor Longtail the main target of enemy monsters' attacks.
The Void Armor ability makes Agor Longtail's armor useful against magical attacks, which means that for magical attacks to cause damage to Agor Longtail's health, his armor must be destroyed first.
The Heal ability makes Agor Longtail heal himself by 1/3 of his maximum health once per round.
In my opinion, Agor Longtail's combination of abilities is practically perfect, he has a good chance of dodging attacks and because he has a large amount of health he can heal himself a good amount, but to make him an even harder monster to defeat, I like to use monsters with the Tank Heal ability or the Triage ability depending on the position in which I select Agor Longtail.
Agor Longtail would only become even more perfect if he had the Phase ability and the Dodge ability because then he would become a true machine for dodging attacks.