Steem Monsters Could Go Places If...

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This game is probably one of the best success stories on Steem network since it all started back in 2016. The project is successfully kickstarted with more than 50k dollars raised and there are still many days to go to reach some of the stretch goals. Before kickstarter even started, we, the Steem community kickstarted the game 2 months before real kickstarter even launched, that move incentivized aggroed@aggroed and yabapmatt@yabapmatt to work even harder and with the help of the community create even better game. I like how it is all shaping up with already working marketplace for card trading and card stats being released.

My only concern about the game is that it is going to be a pay to win game, if you buy more packs the higher level the cards will be and you will get rarer and stronger monsters. That will give you a huge edge against any player in a tournament who only spent 20$ for his packs. That's the road Steem Monsters are heading, pls someone correct me if I'm wrong.

If everyone can have the same fighting chance inside their "pay grade bracket" then it would be okay because you're fighting your own level of players, but if we all end up in the same pool of high paying and low paying customers, it is clear who the winner will be. Don't get me wrong, many games went viral regardless of their pay to win systems. It is just my preference to play games where one player has no clear advantage against the player who spent more or less on a game.

Whatever happens and whatever road the game takes it is already interesting to me and I'm already cooking up strategies and theory crafting what the best card composition could be. For an old school hardcore gamer like me that is something worthwhile and it is showing me the game's potential. It is there, so guys keep up and make us proud.

Steem Monsters Could Go Places If... | Ecency