Mindblast Battle Report : Standing Still Serpentine

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Serpentine Soldier is one solid and thick guardian of the sea. He is willing to sacrifice himself just to defend someone and honor himself as a soldier. This means that its skills really been very helpful for as its Shield skill can help reduce damages from both Melee and Ranged.

The only problem that I can see on putting Serpentine Soldier at the frontline is that this monster might be an easy kill for magic attack type monsters. I consider him as very good anti for melee and ranged once we have unlocked its additional 2 skills. One is Dodge skill which helps increase its avoidance against both Melee and Range attacks. Lastly, Thorn's ability can really help against enemy melee monsters.

With this, I will try to use him effectively in the battle and test him how strong can he handle himself and face the enemies without fears.

Details

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In this battle, there are two additional battle rules. First, Heavy hitters are enabled for all monsters in which all of them do have to knock out ability which I consider a thrilling one. Second is that only Odd mana casting cost monsters are usable in the battle which we need to try to strategize more and compose the best odd monsters you can get into your team.

The mana cap of this battle is 30 which you can definitely choose a good set of monsters that you can rally and face the opposing enemies on the battlefield.

My enemy is using a Dragon Summoner which boosts the magic attack of all enemy magic type monsters only. As we can see three of these monsters will get those bonuses, first we can see Goblin Sorcerer which has now 2 magic attacks can be ruthless with its Sneak attack where my Fire Battle might go in trouble with this.

Serpentine Mystic has now 2 magic attacks also, but I don't think its Affliction skill will do much in this battle as I don't use any healing monsters. His Mushroom Seer can be a headache as it will decrease the attack of my Zalran Efreet becoming it 1 magic attack.

Aside from those monsters, he got 2 melee attack monsters, we can see Stone Golem as its frontline. This monster could be very thick and hard to damage and it has Shield while having 2 armor and 6 life points. The other melee is Orc Sergeant who has Reach ability which enables him to attack at the back.

The battle would quite be an advantage on my part as I have Serpentine Soldier who can handle such
kind of situation.

My Line Up


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I put my Serpentine Soldier at the frontline as I know it can handle the pressure as it has both Shield and Dodge abilities which can help him stay in the battle for quite a long period of time. What's best is that it has at least 1 armor which can be helpful during the very first engagement of the enemy towards him and if the attack is quite damaging, it can help offset those damage. Helping conserve its life the time he could do the initial attack.

But I have high hopes that Serpentine Soldier could do the first attack as it has 5 speed and even if its attack is around 2, it should become 3 the moment the battle starts.

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In the second position, I put Giant Orc as it has both Reach and Flying ability which helps do the attack at the back. It is also suitable on its side as it has 3-speed points which are kind of an average, not in a hurry to do the attack as this monster is well protected at the back, and if he gets being targeted it has Flying ability.


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In the third position, I put up Goblin Shama as it can still do damage which its magic attack. The best thing that I get the benefit of this monster is that it helps decrease the life of enemy monsters while slowing their speed which might get an advantage in battle.


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I put Zalran Efreet on the fourth position in which it has more functional and sustainable with its Life Leach Ability even if its life points are 3. What really a big plus about him is that it has 2 magic attacks despite its speed is just 2.

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In the fifth position, I put my range attack Fire Elemental making it more effective with its 2 damage with Blast ability. In which it could help damages, the adjacent enemy at the same time.

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And lastly, Fire Bettle in which can be really effective to put at the last position. It's Snipe ability can be very useful to suppress that enemy Range and Magic monsters which can be a real threat if not contained.

The Battle

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At the start of Round 1, both of our Summoner so their thing. Mine is boosting all melee attacks to all my monsters which includes my frontline Serpentine Soldier and second position Giant Orc which will now have both 3 melee attacks.

On his side, he boosts the magic attack of both his Serpentine Mystic and Mushroom Seer which I need to look into.

My Zalran Efreet got decreased its magic attack due to Mushroom Seer's Silence Ability. While on my side, my Goblin Shama does what he needs to do, to decrease the speed and life of enemy monsters.

I manage to eliminate its Stone Giant as I have the most attack speed which prompts the Stone Giant not even a single attack to my Serpentine Soldier. A deadly strike coming from my Fire Bettle ended up his Mushroom Seer while its Orc Sergeant goes into the frontline immediately after it's Stone Giant not able to handle such damages.

Before Round 1 ends, my Serpentine Soldier got hit badly by Serpentine Mystics ignoring its Armor. After that attacks coming from Orc Sergeant and Earth Elemental were both dodges which are good, keeping my Serpentine Soldier alive.

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At the start of Round 2, my Fire Elemental didn't waste any moment as it immediately eliminates Orc Sergeant and deals damage to Serpentine Mystic with its Blast effect, leaving it to 1 life point remaining.

After Serpentine Mystic replaces Sergeant Orc, my Giant Roc immediate do the initiative to attack him and kills it instantly.

My Bettle kills the last enemy magic attack monster and then finishes my Goblin Shama finishes Earth Elemental. It was really a tough fight that almost killed my Serpentine Soldier and thankfully, he receives some good backup from its allies keeping none casualties on my side.

Analysis

The battle was a tough one concerning that the enemy has two magic attack monsters which kind of a threat to my melee monsters. But the level gap difference of both of our monsters gives me the advantage in the battle which helps me unlocked more skills and abilities than my enemy.

I guess, I choose the best melee attacking monsters in this battle as they are fully equipped with good skills that are suitable in such kind of combat.

Full Battle

The full battle can be seen here: https://steemmonsters.com/?p=battle&id=bdf2f2ab964ca1ce2158a5e73731ef675511b700

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