The Priest With a Hammer Who Can Change the Battle || His Abilities Make Warden More Powerful
Having a Priest does not only show that he is not powerful rather while being a Priest he is also a powerful warrior. Fallin Enderbeard is a Hill Dwarf from a small village who is a very powerful warrior but most of his time is spent as a Priest. He is considered one of the best companions of the Chaos Empire.
In one battle when the people of Wilhelm Dell rebelled against the Chaos Empire and wanted to attack them, Fallin came with his people to help them.
Because he is famous for his magical shield he created his Fire and Life magical shields which protect against any enemy magic attack or magical attack.
But Fallen was not limited to defense only. Because he is also a good attacker he took his warhammer and started fighting the enemies. He fought so much that in the end, he even defeated the enemy commander.
And this powerful strike of his weakened the enemy army and they were defeated. This battle turned into a victory because of Fallin who used his magical power and skills to their full potential.
Yes today I want to talk about the Mana Warden monster card which is a low mana monster card. Along with its low mana cost it has very good powers and abilities that make this monster very useful in battle.
SKIN AND APPEARANCE
First let's talk about its visual appearance and skin. Since it belongs to the Fire element you can see the glowing fire and red color pattern in its background.
It is a dwarf character who has a long white beard, dressed in brown and blue battle gear. He holds a giant magical hammer in one hand and carries a glowing shield of fire energy in the other hand to protect himself and his teammates.
This is a 4 mana monster card which is its biggest feature. You can select it in any mana battle whether it is a low, medium or high mana battle. It gives you flexibility because you can easily select it in any battle and take full advantage of its powers.
Especially in low mana battles or Little Leagues rulesets it can be very useful where you can place this monster in its best position and make it perform the best support role.
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At maximum level this monster has 0 armor but its health power goes up to 6 which defines its life on the battlefield. According to its mana cost this power is good enough. Since there is 0 armor, this is considered its biggest weakness.
Because of no armor, it will be better to place this monster near to any healer or shield provider to give him protection. This will help him surive in the battle for the long time.
Since it is a melee attacker it reaches 4 attack power at maximum level which means it will deal heavy melee damage to enemy units every round. The purpose of melee attack is to deal damage when its only in the first position or if only the monster have reach or charge ability.
It has 4 speed at max level which increases its attack order and also helps it make enemy attacks miss.
At maximum level this monster has three special abilities such as Shield Ward, Impede and Piercing. These abilities help protect your team and break down enemy defense. Let's discuss these abilities in detail.
SHIELD WARD
Shield Ward is its first ability. At the start of the battle the unit placed directly in front of Mana Warden gains the Shield ability.
This reduces physical damage from Melee and Ranged attacks for your frontline monster making your whole team much stronger against incoming physical attacks.
IMPEDE
Impede is its second ability. With Impede every time Mana Warden lands a successful attack on an enemy target it reduces that target's speed by 1.
Slowing down fast enemy units makes it easier for your other monsters to hit them before they take their turns.
PIERCING
Piercing is its third ability. With Piercing if Mana Warden's attack damage is higher than the targets remaining armor, the leftover damage breaks through and hits the target's health directly.
This prevents heavily armored enemies from completely blocking his powerful strikes.
BEST POSITION FOR THIS CARD
Now lets talk about the important position of this monster card and where you should place it in battle. Since it has Shield Ward placing Mana Warden in the second slot behind your main frontline tank is usually its best spot.
That way your main tank gets the bonus Shield effect while Mana Warden attacks safely from behind or takes over when the front tank falls.
In rulesets like Super Sneak or Equal Opportunity, placing him in the midline or towards the back can also work very well to protect team members and deal 4 melee damage.
It is better to avoid positioning him in the 1st position because of having no armor.
PRICE AND RENTING
Now lets talk about an important section of this content which is price and renting.
Currently this card is available in the market at level 1 for around $0.32 to $0.33. As you continue upgrading it, its price will also increase.
At maximum level (level 10) you can buy this card for around $37.62 which is much expensive according to its powers and abilities.
If you cannot afford to buy this card you can also rent it.
Renting starts around 1.34 DEC per day for low levels.
High level maxed cards can be rented for around 25 to 28 DEC per day. You can easily add it to your deck and take full advantage of its powerful support powers.
I hope you guys will like this post and is interesting as well. If you find it informative then dont forget to give me a support. Share you reviews in the comment section below. Thank you all for your time reading the content.
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