[ESP/ENG] Sabre Shark - Splinterlands Art Contest Week 260!

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Sabre Shark ! 馃

隆Saludos comunidad de alienarthive@alienarthive! Sean todos bienvenidos a mi nuevo post. En esta oportunidad quiero compartir con ustedes, mi participaci贸n al concurso de arte para esta semana de splinterlands@splinterlands. Como personaje de referencia he elegido al poco conocido Sabre Shark, este tibur贸n llamo mi atenci贸n, por su dise帽o poco com煤n y una paleta de colores simple, el cual me pareci贸 el m谩s indicado para probar y experimentar un nuevo estilo en mis inicios de ilustraci贸n en Photoshop. 隆Espero les guste tanto como a m铆, comencemos!

Greetings alienarthive@alienarthive community! Welcome to my new post. This time I want to share with you, my participation to the splinterlands@splinterlands art contest for this week. As a reference character I have chosen the little known Sabre Shark, this shark caught my attention, for its unusual design and a simple colour palette, which seemed to me the most suitable to try and experiment a new style in my beginnings of illustration in Photoshop, I hope you like it as much as I do, let's start!

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Creative Process | Proceso Creativo鉁忥笍

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Como siempre lo primero fue realizar un boceto para este personaje, al tratarse de un tibur贸n busque varias referencias para poder representar a este animal. Una vez con la idea en mente de lo que quer铆a realizar, comenc茅 a crear el boceto del personaje, trat茅 de hacerlo lo m谩s limpio posible para no tardar demasiado en este paso, pero esto se me dificulto un poco ya que al estar trabajando en otro programa sent铆 algo raro los pinceles, pero luego de un rato pude adaptarme para completar el boceto.

As always the first thing was to make a sketch for this character, being a shark I looked for several references to represent this animal. Once I had the idea in mind of what I wanted to do, I started to create the sketch of the character, I tried to make it as clean as possible to not take too long in this step, but this was a little difficult for me because I was working in another program and the brushes felt a little strange, but after a while I could adapt to complete the sketch.

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Con el boceto listo, empec茅 a aplicar una capa base de color gris por debajo de este. Con la paleta de colores definida fui aplicando los colores base por encima de esta capa, dichos colores los separ茅 en capas diferentes en caso de realizar una modificaci贸n m谩s adelante.

With the sketch ready, I started to apply a base layer of grey underneath it. With the colour palette defined, I applied the base colours on top of this layer, separating them into different layers in case I needed to make a modification later on.

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Aplicados los colores base fui trabajando en las sombras que tendr铆a el personaje, para ello utilice un pincel parecido a un aer贸grafo, comenzando desde lo m谩s general y poco a poco profundice las sombras en capas diferentes para lograr un acabado m谩s oscuro, as铆 como la sensaci贸n de mayor volumen.

Once the base colours were applied I worked on the shadows that the character would have, for this I used a brush similar to an airbrush, starting from the most general and little by little I deepened the shadows in different layers to achieve a darker finish, as well as the sensation of greater volume.

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Aplicadas las sombras, comenc茅 a trabajar en la iluminaci贸n del personaje. Aunque en este punto pens茅 en aplicarlas con alg煤n tono de color azul, me decid铆 por utilizar un color casi blanco y con este fui aplicando las luces desde lo general hasta las zonas m谩s peque帽as. Con la base ya establecida agregue un tono de luz azul como contraluz para dar un acabado m谩s din谩mico.

Once the shadows were applied, I started to work on the lighting of the character. Although at this point I thought of applying them with some shade of blue, I decided to use an almost white colour and with this I applied the lights from the general to the smallest areas. With the base already established I added a tone of blue light as a backlight to give a more dynamic finish.

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Para culminar con el personaje, quise darle algunos cambios de color por medio de la herramienta de tono/saturaci贸n, esto me permiti贸 dar un mejor acabado en los colores del personaje. Una vez tenia a este tibur贸n listo trabaje en los detalles finales, comenzando en un fondo para este. Al tratarse de un animal acu谩tico lo ubique en el fondo de un mar que tuviera varias tonalidades de color azul pero no opacara del todo al personaje.

Trabajar en este apartado me llevo algo de tiempo, pero finalmente pude completarlo. Posteriormente trabaje un poco m谩s los colores y la iluminaci贸n hasta finalmente completar la ilustraci贸n.

To finish with the character, I wanted to give him some colour changes using the hue/saturation tool, this allowed me to give a better finish to the colours of the character. Once I had this shark ready I worked on the final details, starting with a background for it. As it is an aquatic animal I placed it in the bottom of a sea that had several shades of blue but did not completely overshadow the character.


Working on this section took me some time, but finally I was able to complete it. Later I worked a bit more on the colours and lighting until I finally completed the illustration.

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Final result of the Illustration! | 隆Resultado final de la ilustraci贸n!

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  • Photoshop CS6 Version
  • PhotoMosh
  • Tablet Huion H610 PRO V2

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REFERENCE

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The illustration and separators used in the post are my property.

Translated with DeepL (free versi贸n)

[ESP/ENG] Sabre Shark - Splinterlands Art Contest Week 260! | Ecency