Hello!
a small recap :)
Watching the garbage islands from afar
many ideas have come around them but we need to gather more skills and expirience to develop our game on Gabage Islands.
So last week we have this new file where it's shared code is 2d room shooter with view from above with simple shapes (squares, rectangles, circles...ecc)
where we are trying all different possibilities with weapons, game logic, enemy behavior.
This can give as much room to explore because animation dosen't slow us down here.
Starting to see our firsts levels completed from start to finish it's so gratifing to see all the setup and interaction working properly(almost)!
Square player shooting and being shoot by Greenromb while deflecting projectiles with Blue tornado special
Shadowknight salutes waiting to be properly animated!