And I think it's the combination of all of this and something in between that makes the art. And I think what we usually love mostly is also, it has a lot to do with our, you know, our existence, what we have faced in our life and what we associate that with, because it's always associated with memories, you know, something that kind of makes you pause is always, almost always, it has something to do with some memory somewhere, you know, and we kind of try to connect the dots. And that's why, you know, some people will love, you know, dark art.
And some people say that I don't. And I think that that's all right, you know.
Because if we didn't like different things, then I think it would be a very boring world, because everybody would then just constantly create the same thing, which would be extremely boring. I think what makes it interesting is that it is all of it. And you know, there's also beauty in the darkness.
Yes, absolutely. For example, Guillermo del Toro's movies, if you've ever seen any of them. And I think probably his most considered work is The Orphanage, which I don't know that a lot of people have seen, his most acclaimed work.
But Pan's Labyrinth. I mean, all of his movies are basically horror films with stunning visual beauty throughout. Very good example.
That movie really captured me, because it's dark, but at the same time, super captivating. You have to, you get enveloped in the world. Like, it's, yeah, it's a very, Pan's Labyrinth is a very good example of what we're talking about.
Yeah, definitely. Arthur, how does that end up too? It's interesting, the conversation, because essentially, going back, what we're talking about is patronage. So these artists would have to have patronage to work their craft, essentially, you know, unless, you're probably an outsider artist in the medieval age, you were forgotten, right? But now we have a very different system.
So we have, essentially, designers and artists. They're different fields. Let's put it: I think, in my definition, an artist uses their craft to fulfil someone else's brief, whereas a designer uses their craft to fulfil someone else's brief. An artist uses their craft to fulfil their own brief.