In this battle, I used Brighton Bloom Summoner from Dragon-type, and really works its summoning ability effectively in this battle rule, Let me show you how I won this battle with a rule of Poison and Earthquake which sometimes is very frustrating because it's hard to adjust in this kind of battle ruleset.
Here is some info about my battle,
Earthquake: Non-flying Monsters take two Melee damage at the end of each round
Noxious Fumes: All Monsters start the battle Poisoned
At first, I thought my opponent would use Lamma and Kron line up which I don't have but then I didn't see any Earth lineup on its history battles. So because it's a very complicated ruleset I chose good Monsters that can last longer, I picked first my Summoner Brighton Bloom as she is the only summoner I have that is good in this ruleset.
Using Brighton Bloom my Monster would not be affected in Earthquake rule as it gives all it's Allie the Flying ability. The only thing I need to look for now is to avoid the poison. While I'm figuring out which Monster I would pick, my eyes hooked up when I saw the Cleanse ability of Truthspeaker and then I picked it up, because I want to use Tanker with Healing and want it to be Cleanse.
Then because Healing ability is the best option in this battle ruleset, I picked Uriel because I think it will survive longer if it got Cleansed by Truthspeaker.
From the Flying ability with my Summoner and a Cleanse with Truthspeaker, my lineup now would be a winning team, but because there's still mana cap remaining and I don't just want to waste it and I'm also thinking what if my opponent would also use Healing Monsters. The first thing came to my mind if the Affliction ability and Doctor Blight has it! Affliction ability disabled any Healing ability to the enemy Monsters.
And for the last cards option, I have these Monsters with low mana that I positioned in the backline and can essentially use for and could also help Doctor Blight to get extra health because of its Scavenger ability if these Monsters died and can also survive even longer. Adding also a slow ability from my Creeping Ooze gives me advantage.
Second attacker was enemy Evangelist and dealt 4 range damage to my Uriel armor
Third attacker is enemy Furios Chicken and dealt 2 melee damage to my Uriel
Round 1 ended and the rules took down enemy Chicken including my 3 low mana backlines, My Uriel is not affected because he got cleanse from Truthspeaker to avoid the poison and also he has Flying ability for Earthquake rule
Doctor Blight got +1 health each of the Monsters died in Round 1, Thanks to my low mana Monsters from the backline! and to enemy Chicken also gave another health haha
In this Round my Uriel has been charged and able to attack, but Shieldbearer got lucky. After all, he still not be dead if he had no armor because his Shield ability could only receive half of the damage
Evangelist then attacked my Uriel and dealt 4 damage
Sadly my Uriel was not able to stay long in the battle because he received so much damage came from enemy Monsters :(
Round 2 ended and the rules dealt damages to the Monsters again
Well that would not make possible without Brighton Bloom and Friendly Monsters!
I realize this strategy was so effective for the battle ruleset, as I saw most players use Lamma and Kron lineup which is also very effective for this ruleset. But even Dragon Summoners like Brighton Bloom, and Byzantine Kitty were also one of the best options, Without Brighton Bloom in my lineup I don't think Doctor Blight would survive that long in this battle馃槃. That's why I love Dragons the most, they have the powerful summoning ability and you can have two options of elements to pick not including neutrals.
I wish I could use next Byzantine Kitty with this Ruleset!馃槂 and wanna try its summoning ability specially the Healing.
So this is it for this blog Guys, see you for the next Splinterlands Challenge!
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