Pac-Man (originally Puckman) is a video game created by Tōru Iwatani for the Japanese company Namco, released in Japan on May 22, 1980. The game consists of moving Pac-Man, a character which, seen in profile, looks like a circular diagram inside a labyrinth, in order to make him eat all the erasers found there by avoiding being touched by ghosts.
When Pac-Man came out, the most popular arcade video games were shooting games, especially Space Invaders and Asteroids. The most visible minority were sports games that were mostly derived from Pong. Pac-Man has succeeded them by creating a new genre. Pac-Man is often credited as a landmark in the history of video games, and is among the most famous arcade games of all time. It is also one of the biggest revenue games of all time, generating more than $ 2.5 billion in the 1990s.
Game system
Pac-Man, an iconic character in the history of video games, is a yellow round-shaped character with a mouth. He has to eat pom-poms and bonuses (in the form of fruit, and a 5,000-point wrench) in a labyrinth haunted by four ghosts. Four special pacifiers (super-gums) make the ghosts vulnerable for a short time during which Pac-Man can eat them. The ghosts turn blue and display an expression of fear with small eyes and a broken line mouth and when a ghost is eaten, his eyes return to the central maze room to make him normal again. The original game has 255 different labyrinths (the game was considered infinite, but the 256 level is unplayable because of a bug that drowns the right half of the level under a large cluster of symbols (see the sub-section). Bug at 256 level), this bug comes from the fact that the number of levels was coded on a single byte). The character can borrow passages on either side of the screen, producing a wraparound effect, making it reappear on the other side of the screen.