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Armored up is a ruleset that all monster will have 2 additional shield in their normal stats. With this ability we need first to analyze what summoners is the best for this ruleset.
Top Summoners for Armored Up Ruleset: Modern Format
| Ruleset | Description |
|---|---|
| Armored Up: All Monsters have 2 Armor in addition to their normal Armor stat | |
| Noxious Fumes: All Monsters start the battle Poisoned | |
| Up to Eleven: All Monsters have the Amplify ability |
Mana Cap: 34
Active Splinter: Fire, Life and Dragon
In this ruleset I didn't use Grandmaster Rathe because of the Poison rule and if I will go in Grandmaster Rathe it will consume a lot of mana so it will be hard to choose which cards to use as a tank. I think that my opponent will use life splinter since this splinter have Uriel the Purifier which is good in Poison Rule.
Lorna Shine: All friendly monsters receive the divine shield ability at the start of the battle. Divine shield ability: The first time the Monster takes damage it is ignored
Almo Cambio: As my prediction that my opponent will use Uriel the Purifier, Almo Cambio is a good tank. This card is immune in poison and have the phase ability plus six speed that makes my opponent misses a lot of attacks.
Djinn Renova: One of the best supporter as this card heal all the back-line monster and can deal 4 magic damage
Truthspeaker: With the armored up ruleset it is best to put monster that also provide armor incase your opponent will use monster with the Rust ability. Cleanse and healing for sustaining the health of first position monster.
Adelade Brightwing: Additional monster for sustaining my first position since it can restored some armor that has taken the most damage. This card is also immune in poison rule and can resurrect the first monster that will die in my cards.
Grenadier: I put grenadier incase my opponent will also use Almo Cambio as a tank. Grenadier does double damage to the monster that has no attacks.
Doctor Blight: With the armored up and poison ruleset, I choose Doctor Blight because it have the affliction ability that has a chance to make your opponent card unable to healed and it also reduce 1 health of all the opponent cards.
| Round 2 | Round 3 |
|---|---|
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