Earthquake is a ruleset where all monsters that don't have flying ability will take 2 melee damage at the end of each round. But be aware of monsters that have Snare ability. When a Flying monster is hit by a snare, the flying ability will be removed and will take damage in the earthquake ruleset.
| Brighton Bloom: This summoner give your monsters the Flying ability. So even you put monsters that non-flying ability it still not be taken damage by the earthquake. As it receives the Flying ability given by the Brighton Bloom. | |
| Vera Salacia: This is a counter summoner for the Brighton Bloom. Because this summoner can give your monsters a Snare ability. So when your monster hit any monster their flying ability will be remove. |
| Keep Your Distance: Monsters with Melee attack may not be used in battles. | |
| Earthquake: Non-flying monsters take 2 Melee damage at the end of each round. | |
| Heavy Hitters: All monsters have the Knock Out ability. |
Mana Cap: 19
Active Splinter: Water, Earth, Life, Death, and Dragon
The Dragon splinter is open, if my opponent is whale or have complete cards he/she probably choose Brighton Bloom and go for Earth or Life splinter combined with Grenadier. So my strategy here is just add monster that have Flying ability and add ranged damage.
| Quiz the Devious: I choose Dragon Splinter because I want to put Void Dragon and Naga Assassin on my team. | |
| Pelacor Conjurer: It has the Flying ability which is fit for the earthquake ruleset. But I'm hoping my opponent will not use a monster that has Oppress ability. Oppress is an ability that does double damage to a monster that has no attack. | |
| Void Dragon: I choose this monster because it has the Flying ability. It also has Void and Phase abilities. | |
| Xenith Archer: For the damage team, I choose ranged attacks because I think my opponent will use Pelacor Conjurer or Failed Summoner as a tank. | |
| Naga Assassin: Another ranged monster, it has 2 ranged attacks and has Backfire and Swiftness abilities. | |
| Doctor Blight: I add Doctor Blight even though it has no Flying Ability. It is good because it has the Scavenger ability. |
I'm using a scholar account in this battle
With the Earthquake ruleset, I suggest using Brighton Bloom and adding a monsters that has a lot of damage or has a Snare ability. In this battle, if I have all the cards I probably pick Brighton Bloom, Failed Summoner, Epona, Queen Mycelia, Child of the Forest, Acid Shooter, and Grenadier. GG Dragonghost!
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