Pallus is extremely loyal in his friendshipn and when someone truly becomes his friend he is ready to sacrifice everything, even his life. He is a very loyal and old friend of Riklauniman Adrin'eth.
When both of them were young, Riklauniman made his best and fullest effort to save Pallus from an attack by wolves in the forest. One of Pallus's wings had been completely injured but his best friend took good care of him and made him healthy again. After that both of them became very good friends and never separated from each other.
Today Pallus carries Riklauniman on his back in every dangerous mission. He takes care of him, looks after him and has decided that he is ready to fight until his last breath.
Yes today I want to talk about Pallus which is an 8 mana monster card. You can easily select it in any battle and it can provide good flexibility.
It is better to select it in medium to high mana battles but if there is no option in low mana battles, you can easily select this monster and take full advantage of its excellent powers and abilities.
If I talk about its skin and visual appearance, it is a character that resembles eagle, with two large wings and a beautiful tail. It has sharp claws on both of its hands and it wants to give its enemy units the toughest punishment and continue dealing heavy damage.
It is an Epic card and belongs to the Neutral element. That is why you can also see a silver color in its background which makes the visual appearance of this monster card even more beautiful.
If I talk about the powers of this monster card it is called a strong tank monster and its melee attack power is also very good. Because it is a melee attacker it has +5 power and attacks the enemy with 5 power in every round dealing heavy damage.
Remember that the best position for a melee attacker is on the front line because it has the power to attack from close range. If you place it in the wrong position this monster can become useless for you.
This monster has 1 armor which provides protection to its health. According to its mana cost its armor is not very good but it can still protect its health for one round.
However if I talk about its health, it has 10 health power which defines its life. This is a very good power and can easily help it survive for around three to four rounds in a battle.
But if you give it good protection and place it with a healer it can survive until the end of the battle and destroy enemy units with its heavy damage.
This monster also has 3 speed which increases its attacking speed and also helps it make enemy attacks miss.
At the maximum level this monster has four special abilities including Flying, Reach, True Strike and Lookout. These four special abilities make this monster strong from a defensive point of view while also making it an extra aggressive monster.
Let us learn about these abilities.
The first ability is Flying. A monster that has the Flying ability will try to make attacks coming from the enemy miss. A monster with the Flying ability has a 25 percent chance to avoid physical attacks.
However if the opponent that is attacking also has the Flying ability then the effect is cancelled and this monster is immune to Earthquake.
Therefore after every four attacks this monster can dodge one attack, make it miss and keep its health protected.
The second special ability is Reach which is a common ability and everyone knows about it. A monster with the Reach ability is especially useful for a melee attacker because you can make it attack while it is in the second position.
Normally a melee attacker can attack only while standing on the front line. But if a melee attacker has the Reach ability you can also place it on the second line and make it attack.
It often depends on the battle and what type of battle it is. If you want this monster to survive for a longer time in the battle you can place it in the second position and it will attack in the same way as it attacks while standing on the front line.
The third ability is Kindred Spirit: True Strike. At the start of the battle its adjacent units receive the True Strike ability.
What happens with True Strike is that the monsters receiving this ability will not miss their attacks. Even if the monster in front has dodge or miss related abilities, they will not work because with True Strike every attack will hit the target.
With this ability its adjacent units receive excellent support so that they can stay in an aggressive stance and continue attacking enemy units.
The fourth ability is Lookout. Again its adjacent units receive one less damage from attackers that have the Sneak, Snipe and Opportunity abilities.
For example if an enemy unit has any of these three abilities and attacks, its adjacent units will receive one less damage. This means that if the enemy unit has an attack power of 3 the adjacent unit will receive only 2 damage.
These are the very special and excellent abilities of this monster which make it quite dangerous.
Now let us talk about the important section of this content which is its price and renting...
At this time it is available on the market in level 2 and level 3 and you can get it for around $7 to $14. At the maximum level its price can reach around $22 to $25 which is quite expensive.
If you cannot afford it you can simply rent it. The rental price is around 10 to 50 DEC per day, depending on its level.
You can easily add it to your team and take full advantage of its excellent powers and abilities.
I hope you guys will like this post and is interesting as well. If you find it informative then dont forget to give me a support. Share you reviews in the comment section below. Thank you all for your time reading the content.
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