The War Hammer That Never Misses || A Gem of a Low-Mana Card for Any Battle
Many warriors were injured in the Battle of Ember Ridge because it was a very dangerous battle and it also continued for a very long time. In this battle when Brynn saw a dwarf trapped under a tree she tried to save him. The battle had already ended and Brynn was looking for the wounded when she found the dwarf trapped under the tree.
Without caring about her own life she saved him and treated his wounds. Even if the enemy had found out that she was treating the dwarf, her life would have been in danger.
In the morning when the dwarf saw Brynn near him he gave her his hammer, Ironbreaker and his armor. He also said that this hammer never misses its target and gives very powerful hits.
When Brynn used this hammer in different battles she found out that this hammer was actually very powerful. It was especially very good for destroying the enemy's shields and armor. But at the same time, because it was also very heavy, after every attack her own energy would also decrease. So after attacking for some time, she would stop, recover her energy and then go out to attack again.
When Hemlig started destroying the earth to find the secrets of Praetoria, Brynn also took her Ironbreaker and went towards the west. In this battle Brynn attacked the enemies like a storm and made powerful attacks. Then when she became tired she stopped for some time, recovered her energy and then became busy attacking again.
Yes today I want to talk about Iron Wing Juggernaut which is a very excellent monster. Its powers and abilities are also very good. This is a low mana monster card that is very rare, so learn about this card and try to add it to your deck as well.
VISUAL APPEARANCE AND SKIN
First let's talk about the visual appearance and skin of this monster. At this time it is available in only one skin in the market which is its standard skin. Because it belongs to the Neutral element you can see silver colored lining in its background which makes the image even more beautiful.
It is an owl shaped character that attacks enemies while flying and moving. It is wearing its full battle outfit. Behind it you can see its large flying wings and its whole body is covered with armor. This is very strong armor that is specially used for battles.
In its right hand it has a large war hammer which is considered its main weapon. It works especially well for breaking armor and shields. It always stands bravely in front of the enemy and when needed it attacks them very quickly.
As mentioned this is a low mana card, so its mana cost is only three. This gives you flexibility to select it in any battle. Especially in low and mid mana battles, it is a very good monster card. With proper positioning you can get the best benefit from it.
It has a melee attack power of 3. In every round it will attack enemy units with +3 attack and continue dealing heavy damage to them. Remember that the job of a melee attacker is to place it on the front line and make it attack.
Yes if it has the Reach or Charge ability then you can also place it in another position and make it perform melee attacks.
Most importantly this monster has armor power which is 5. This is a very strong armor power that continues to protect its health. If we look at its armor according to its mana cost it is very good and makes this monster very strong. Especially in low mana battles it can work as a strong tank.
It has health power of 7 which defines its life. The higher the health power the longer it will survive in battle. If I combine its health and armor, this monster creates a very strong defense line.
It has speed power of 3 which increases its speed and also helps it make enemy attacks miss.
At maximum level it has four special abilities including Weary, Charge, True Strike and Void Armor. These abilities make its aggressive and defensive stance stronger. Let's learn about these abilities in detail.
WEARY
This is its first ability. At the beginning of Round 1, units with Weary have a 10% chance of becoming exhausted.
This chance increases by 10% every round and can reach a maximum of 80 percent.
A big disadvantage of an exhausted unit is that it loses its turn and also cannot retaliate.
CHARGE
This is its second and special ability which gives it flexibility to be used in any position.
This ability is especially useful for its position so that it can perform its melee attack.
The job of the Charge ability is that you can place it in a position and make it perform a melee attack.
TRUE STRIKE
This is a very powerful ability. Its job is to make sure that its attack never misses. As I mentioned in its lore this war hammer is a weapon that never misses and is very good for destroying armor and shields.
Exactly the True Strike ability does the same thing. Its attack will never miss, no matter what type of monster is against it.
VOID ARMOR
This is its fourth and final ability. With this ability magic damage will first hit the armor and only then hit the health.
Normally a magic attacker bypasses the armor and directly hits the health. But a monster with the Void Armor ability will work in the same way as melee and ranged attackers. It will first destroy the armor and then the health will be hit.
REACH ABILITY ALLOWS YOU TO PLACE IT IN ANY POSITION
Now let's talk about the positioning of this monster card, which is very important for any battle. Because it has the Charge ability it gives you flexibility to place it in any position and take advantage of its power.
If it is a low mana battle, my recommendation is to place it in the first position and select it as a strong tank monster so that it can protect your other allies and also perform heavy melee strikes.
If it is a mid battle, my recommendation is to place it in the second position and take advantage of its Charge ability.
And in a high mana battle, if you do not have a better monster selection you can also place it in the third or fourth position and take advantage of it.
PRICE AND RENTING
Now let's talk about an important section of this content which is price and renting.
At the starting level this card is available for around $0.3. As you upgrade it, at Level 10 it will cost around $24.5. This is quite expensive.
But because its mana cost is low and its abilities and powers are very good, its price is fairly reasonable in that sense.
If you cannot afford this card you can also rent it.
You can go to the rental section and see its different prices. At the starting level, it will cost you around 1 DEC per day and as you look at higher levels, you will have to pay around 20 DEC at maximum level.
You can easily add it to your deck and take full advantage of its excellent powers.
I hope you guys will like this post and is interesting as well. If you find it informative then dont forget to give me a support. Share you reviews in the comment section below. Thank you all for your time reading the content.
PICTURES DETAIL
| IMAGE SOURCE | 1 |
|---|---|
| IMAGE SOURCE | 2 |
| EDITING TOOL | CANVA |