SplinterGlossary: Card Rarities
Splinterlands cards come in two foils:
and in 4 rarities:
The two characteristics apply together. For example, a regular rare card or a gold common card. Or the most sought rarity of all, a gold foil legendary card (or GFL).
When someone refers to a card of one of the rarities without specifying its foil, it's implied regular foil. For example, a common card automatically implies a regular common card. To distinguish a gold common card, one would have to mention "gold".
Card rarity gives an indication of how powerful a card is. Normally, a legendary card is more powerful than a common card. But when used the wrong way, a legendary card can lose to a common card.
Gold cards are much more scarce than regular cards, but they have the advantage one needs fewer of them to level up the card, and usually, the un-upgraded gold card starts at a higher level (3 for common cards, 2 for legendary cards).
- common: 75.2%
- rare: 20%
- epic: 4%
- legendary: 0.8%
- chance for a card to turn gold: 2%
For loot chests, modifiers are included in the type of chest you earn. Here's how the chances to reveal legendary and gold cards vary for different types of reward chests:
|Loot Chest Type||Legendary Chance||Gold Chance|