SplinterGlossary: Daily Focus
Every day, players have a random daily focus. If they don't like the focus, they can try a new one, only once. The second one will remain as the daily focus, no matter if one likes it or not (there's no going back to the previous one or trying another one).
Attention! If you play the daily focus and earn some loot chests then ask for a new daily focus, you will lose the loot chests earned with the old daily focus!
Each card (summoner or monster) matching the focus without any additional buffs gives an additional 10% bonus to the rshares won for the battle. The max bonus is 70%. for the summoner and 6 monsters, all matching the focus requirements. The daily focus bonus adds on top of the base earnings, and together with other bonuses like:
Here's a breakdown of the ability-based daily focuses:
|Healing||Tank Heal, Heal, Cleanse, Triage||Bronze|
|Slealth||Sneak, Snipe, Opportunity||Bronze|
|Anti-Magic||Void, Phase, Void Armor||Gold|
|Exploits||Opress, Giant Killer, Death Blow, Knock Out||Gold|
|Ailments||Poison, Affliction, Weaken||Diamond|
|Buffs||Swiftness, Inspire, Protect, Strengthen||Diamond|
|Impair||Demoralize, Silence, Headwinds, Blind||Diamond|
|Fatalities||Bloodlust, Life Leech, Redemption, Scavenger||Champion|
|Nullify||Shatter, Cripple, Dispel||Champion|
|Reflect||Backfire, Return Fire, Magic Reflect||Champion|
The daily focus is the same for the two formats, Modern and Wild.