Welcome Splinterland players from around the globe. It's time for another share your battle!
The monster for this week will be one from the depths of the waters, and which can reach your opponents from almost everywhere. So let's see how we can use it's long tentacles in battle...
A heavy hitter with Reach and a great portion of health. I use this card a lot in combination with Serpent of Eld, Diemonshark or Sea Monster as a tank for a great impact attack. But only on the higher mana cap games.
These are the battle rules for this battle:
- Mode: Wild cards (all cards available)
- Usable splinters: All
- 28 Mana cap
- Standard rule-set
This is the line-up for this battle. With water i always try to use a good Tank and the Deeplurker. This will work great against non-magic teams.
|Buy||$14.70 (level 2)|
|Buy||$7.50 (level 3)|
|High Attack and Health||Low speed|
|Buy||$1.959 (level 3)|
|Attack & Health|
|Buy||$3.131 (level 1)|
|Zero Mana Cost||Low stats|
|Buy||$5.42 (level 3)|
|Buy||$0.19 (level 3)|
Link to the full battle
Did my line-up work?
For this battle it worked out great. In combination with the Sea monster we could do serious damage to the Living Lava. And we could take him and the Tenyii Striker out.
As for the back, I expected the Pelacor Bandit to dodge some attacks but it didn't. But after falling, deeplurker had enough buff to take out multiple targets.
Would you use this card again?
Yes, i try to use it whenever possible (mana 28 and up) because of its reach ability which can be paired with a great choice of tanks from the water splinter.
Hope to see you on the battlefield or in the next share your battle by @splinterlands!
If you want to give splinterlands a try, you are welcome to use my referral link