edited with canva
Good day once again fellow Splinterland lovers and gamers! For this weeks theme card we’re going ‘Neutral’ and the card name is THE MAGI OF CHAOS. I’m not so used to neutral cards and I didn’t have the theme card either so I proceeded to rent it.
Now for a little back story:
THE MAGI OF CHAOS
The Magi of the Chaos are the heralds of the Legion itself. For over hundreds of years they met and studied secretly, gathering and collecting ancient artifacts and scraps of forbidden knowledge, much that was thought lost. As the convergence grew close they plied the void for its treasures and listened furtively to the voices in the dark to prepare and make way for the coming of the Lord of Chaos. Once the way was opened and doom poured from the sky they rose and came out from their hidden places to claim the promise of power from their dark masters.
Stats of the card
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This card has no abilities up until levels five and six where it gains the “oppress” ability. In levels one and two it possesses x2 Magic attack which increases to three in levels three to five. In level six it becomes four.
In level one it has five health points but it increases to six in levels two and three which further increases to seven from levels four to six.
The card maintains x2 speed throughout the levels.
This card has no armor!
MY STRATEGY/ LINEUP
Mana Cap Given = 16
Battle Rules = Standard
Since I had just 16 Mana cap I knew I had to be smart and select wisely in order to accommodate the theme card as well. I also decided to go with a splint I was familiar with.
My Splint | Enemy’s Splint |
---|---|
Water | Fire |
Summoner
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Name | Bortus |
---|---|
Mana Cost | Three |
Edition | Untamed |
Splint | Water |
Rarity | Rare (Blue) |
Buff | -1 Magic Attack |
I picked Bortus as my summoner because it cost less and it’s buff could help destabilize my enemy’s card (if it has any magic attack).
Monster 1
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Name | Serpent of Eld |
---|---|
Mana cost | Seven |
Edition | Untamed |
Splint | Water |
Rarity | Blue (Rare) |
Speed | x 4 |
Attack | x 3 Melee Attack |
Armor | x 2 |
Health | Five |
Ability | Dodge |
I had just seven mana cap left after I calculated my summoners and theme cards cost. So instead of getting cards that cost lower I decided to get a strong card that would help me hold down. This card was a great pick, it had good speed, good armor, nice attack and a good ability. It was a perfect choice for a first card.
Monster 2
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Name | Magi of Chaos |
---|---|
Mana cost | Six |
Edition | Chaos Legion |
Splint | Neutral |
Rarity | Epic (Purple) |
Speed | x 2 |
Attack | x 2 Magic attack |
Health | Five |
With this being the theme card. And having exhausted my mana cap my team was ready. A team that seemed so small and easy to defeat. I still forged ahead with the battle!
THE BATTLE
My Enemy’s Lineup
Summoner | Tarsa |
---|---|
Monster One | Antoid Platoon |
Monster Two | Serpentine Spy |
Monster Three | Flame Monkey |
Monster Four | Radiated Scorcher |
Monster Five | Chaos Agent |
Monster Six | Goblin Fireballer |
After seeing this lineup I lost all hope of victory. I mean six to two! What are the odds! Never say never right? I couldn’t back out now.
Round One
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- Tarsa adds +1 melee attack to Antoid Platoon, Serpentine Spy, Flame Monkey and Radiated Scorcher
- Tarsa adds +1 health to all my enemy’s cards
- Serpent of Eld hits Antoid Platoon and removes two armors
- Serpentine Spy hits Serpent of Eld and removes two armors
- Magi of Chaos blasts Antoid Platoon and removes two health points
- Goblin Fireballer strikes Serpent of Eld but misses
- Antoid Platoon hits Serpent of Eld and misses
Round Two
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- Serpent of Eld hits Antoid Platoon and removes two health points which kills the card
- Serpentine Spy hits Serpent of Eld and removes three health points
- Magi of Chaos blasts Serpentine Spy and removes two health points which kills the card
- Goblin Fireballer strikes Serpent of Eld but misses
- Flame Monkey hits Serpent of Eld and misses
Round Three
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- Serpent of Eld strikes back at Flame Monkey and removes three health points which kills the card
- Magi of Chaos blasts Radiated Scorcher and removes two health points
- Radiated Scorcher hits Serpent of Eld and misses
- Goblin Fireballer strikes Serpent of Eld and misses
Round Four
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- Serpent of Eld hits Radiated Scorcher and removes three health points which kills the card
- Magi of Chaos blasts Chaos Agent which removes two health points and kills the card
Round Five
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Serpent of Eld hits Goblin Fireballer and removes three health points which kills the card
We have a winner! Victory is mine!!
BATTLE LINK
Below is a link to the battle
Did my Strategy work?
Yes it worked perfectly fine. I didn’t loose any of my cards during the course of the battle.
What will you try differently next time?
Probably a different splint and strategy.
Do you like Magi of Chaos?
No I don’t
Why?
The card isn’t worth the amount of mana cap it costs. Six mana cap for a card with no abilities and little speed? No thank you. To be honest I played multiple times with this card before I eventually won this battle. It was getting killed so easily. So yes i wouldn’t opt for this card if it was left to me.
Thanks for reading!
All screenshots used in this post were gotten from the Splinterlands website!