Armor and Magic Strategy Still Works!

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Hello Splinterlands warriors and welcome back to my blog!

Armor and magic was the meta back in the Chaos Legion era. There was a time that this combo was so effective that the Venari Wavesmith cost $5 and above. It's a rare Water unit with Protect ability that provided armor to magic teams.

Fast forward to today, the era of Conclave Arcana and this strategy still works. Today, I'll show a battle where even a Frontier archon can win against a legendary archon with this strategy.

In this battle, I had the Frontier Life archon that granted +1 armor to the team. In the tank position, I had Ulundin Overseer. He has excellent defense but has no attack of his own. In second position was Shiraza that provided two magic attack to none attack units like Ulundin Overseer. In third position is another crucial card. Nimbledook Explorer has the Protect ability like the Venari Wavesmith. She grants +2 armor to the team bringing the armor buff to three. Even better, she has Armored Strike ability turning her armor into an offensive melee weapon. Two magic units followed and lastly, I had Godsnot Sorceress who deals five range damage.

The enemy team is strong led by legendary Captain Frankie. He grants the Inspire ability to Rodentians and Tideborn and creates a powerful melee team. His tank had a melee attack of seven, Saltwraith Pirate had five, Great Bear Druid also had five melee attack while Nephket also had five. His melee units had five or more attack but unluckily, they will have to go through armor first before they can damage health. Meanwhile, my magic damage dealers are demolishing his units even if the damage dealt was not as big as his. The important thing was my team's defense hold while they do damage to the enemy. Even if the enemy team had the stronger cards, my strategy and overall synergy was better and led to my win.

Replay the Battle


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Armor and Magic Strategy Still Works! | Ecency