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latest #kinefx created topics | Ecency
brundlethwaite
houdini
2021-05-04 07:31
KineFX FBX Export
KineFX gives us a far more flexible rigging and export pipeline than the object based rigging system. This system gives us a lot more control but this means that the initial setup is less intuitive than
$ 0.000
1
brundlethwaite
houdini
2021-04-25 07:25
KineFX A Basic Reverse Foot Setup
A basic reverse foot setup in KineFX
$ 0.000
1
brundlethwaite
houdini
2021-04-15 13:35
Kine Spine Rotations 02 Propagating Transforms
A rigging update for the spine
brundlethwaite
houdini
2021-04-04 18:17
KineFX Spine Rotations
Creating custom spine rotations with Houdini Kinefx
senses18
StemSocial
2026-08-11 10:12
Published via Ecency
Promoted
WHY MANY SOLAR INSTALLATIONS FAIL AFTER ONE YEAR — AND HOW TO PREVENT IT
Expensive generator fuel has pushed lots of Nigerians to install solar, but it has become a nightmare for several homes !! AI: Complete solar power system Solar power has become one of the most attractive
brundlethwaite
houdini
2021-02-23 16:45
KineFX IK/FKMatching
Getting your FK bones to match the IK is very important when animating a rig. Here I create a system to achieve this.
brundlethwaite
houdini
2021-01-05 19:14
KineFX Troubleshooting Transforms (Improving the Dog Leg Rig)
KineFX makes it a lot easier to visualise the rig. Here I update the basic Dog-leg rig and discuss some of the problems you will encounter when rigging.
brundlethwaite
houdini
2020-12-26 11:53
KineFX 3 Bone Legs
This is a short examination of very basic IK setups for 3 Bone legs.
brundlethwaite
houdini
2020-12-12 08:14
KineFX A abasci Curve Rig
Here we implement a basic spine using the Rigging VOP node.
vscampbell
Town Square
2026-08-14 03:54
Published via Ecency
Promoted
Second Desk Consulting is LIVE
Something Ems and I've been building quietly for a while is finally ready to share: Second Desk Consulting (we call it 2DC on the team) is officially live. If you've followed my authoring journey, you
brundlethwaite
houdini
2020-11-14 05:19
KineFX Building The HDA
In this video we create an HDA for the rig and connect the controls so that we can manipulate the rig without the need to select the pose nodes. The customization of the controls is limited at the moment