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star.citizen
gaming
9y
The Making of Star Citizen: The Process of Building Procedural Cities
See what it took to get our procedural city tech ready for CitizenCon. Source: 'Making Of' segment from Around the Verse. Please make sure to visit their website and back the game if you think it's something
$ 0.000
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star.citizen
gaming
9y
CitizenCon 2017: Graphics and Tech Development for the Star Engine
Experience the power and flexibility of the Star Engine as Ali Brown provides a visual breakdown of some of the layers and processes that go into building a single frame in Star Citizen. Source: CitizenCon
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star.citizen
gaming
9y
CitizenCon 2017: Graphics and Tech Development for the Star Engine
Experience the power and flexibility of the Star Engine as Ali Brown provides a visual breakdown of some of the layers and processes that go into building a single frame in Star Citizen. Source: CitizenCon
star.citizen
gaming
9y
CitizenCon 2017: Tool Demonstation for Procedural City, Building and Room Generation
Take a closer look at CIGs internal tools and get an insight into how procedural content is being generated. Source: CitizenCon 2017 Keynote Demo Please make sure to visit their website and back the game
tonyz
Black And White
5d
Promoted
All-absorbing shadow. Monomad challenge.
Bright day, strong light and shadows.
star.citizen
gaming
9y
CitizenCon 2017: Main Demo (Procedural Cities for Procedural Planets)
Watch Chris Roberts’ keynote address at CitizenCon 2017, featuring a look at CIGs procedural planet and city tech. Source: CitizenCon 2017 Keynote Demo Please make sure to visit their website and back
star.citizen
gaming
9y
CitizenCon 2017: The Introduction of Star Citizens first Outpost Construction Ship
Behind the scenes look of Star Citizens development process. John Crewe, Paul Jones, Todd Papy, and Tony Zurovec discuss how the Consolidated Outland Pioneer makes colonization possible across the Empire.
star.citizen
gaming
9y
CitizenCon 2017: Look Me In The Eye, Star Citizens Look IK Tech Explained
Behind the scenes look of Star Citizens development process. Star Citizens performance capture look transformation technology explained. Source: CitizenCon 2017 "Empire on the Move" presentation
star.citizen
gaming
9y
CitizenCon 2017: Teaching a Character How to Walk with Procedural Assisted Animations
Behind the scenes look of Star Citizens development process. Steve Bender, Jason Cole, and Ivo Herzeg explain how the use of procedural systems and other methods can get more interactivity out of mocap-data.
zumzulik
Town Square
5h
Published via Ecency
Promoted
The story in your hands EN/IT
Images from Museum camus Immagini dal museo camus "This post was translated and formatted with the help of assistive technology for the blind Questo post è stato tradotto e formattato da tecnologie
star.citizen
gaming
9y
CitizenCon 2017: Xi’an History, Physiology, and Language
Behind the scenes look of Star Citizens development process. Dave Haddock, Josh Herman, and Britton Watkin dive into the Xi’an culture to talk about the interplay between departments in building the history,
star.citizen
gaming
9y
CitizenCon 2017: The Art and Tech of Stanton Presentation
Behind the scenes look of Star Citizens development process. Examine the art and tech required to create the Stanton System with panelist Ian Leyland, Michel Kooper, and Pascal Muller. Source: CitizenCon
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