Right. Time to start looking at Datasheets again, now for 11th Edition.
I wrote about How to read a Datasheet, which is what we are going to do now.
Stats
Move: 6"
Toughness: 5
Armor Save: 5+
Wounds: 1 (3 for the Nob)
Leadership: 7+
Objective Control: 2
Unit Composition
1 Nob and 9 Boyz - 85pts
or
2 Nobs and 18 Boyz - 170pts
Nobs are armed with: Kustom Choppa and Combi-Skorcha
Boyz are armed with: Choppa, Shoota and Slugga
Wargear Options
Any Nob can replace their Kustom Choppa for a Power Klaw.
Any Nob can replace their Combi-Skorcha for either a Kombi-Rokkit or a Kustom Shoota
Any Nob can replace both the Kustom Choppa and Combi-Skorcha for a Big Choppa
For every 10 models in a unit, 1 Boy can replace their Shoota with a Rokkit Launcha
For every 10 models in a unit, 1 Boy can replace their Shoota with a Big Shoota
For every 10 models in a unit, 1 Boy can replace their Shoota with a Burna
Ranged Weapon Profiles
- Slugga
Range 12"
Attacks: 1
Ballistic Skill: 5+
Strength: 4
Armor Penetration: 0
Damage: 1
Rules: Close Quarters, Lethal Hits: non-Monster/Vehicle
- Shoota
Range 18"
Attacks: 2
Ballistic Skill: 5+
Strength: 4
Armor Penetration: 0
Damage: 1
Rules: Rapid Fire 1, Lethal Hits: non-Monster/Vehicle
- Big Shoota
Range 36"
Attacks: 3
Ballistic Skill: 5+
Strength: 4
Armor Penetration: 0
Damage: 1
Rules: Rapid Fire 2, Lethal Hits: non-Monster/Vehicle
- Burna
Range 12"
Attacks: 3
Ballistic Skill: Auto
Strength: 4
Armor Penetration: 0
Damage: 1
Rules: Torrent, Blast 1
- Rokkit Launcha, 2 Firing modes
-- Blasta
Range 24"
Attacks: 2
Ballistic Skill: 5+
Strength: 4
Armor Penetration: 0
Damage: 1
Rules: Blast 2
-- Busta
Range 24"
Attacks: 2
Ballistic Skill: 5+
Strength: 10
Armor Penetration: -2
Damage: 3
- Kombi-Scorcha, 2 Firing modes
-- Shoota
Range 18"
Attacks: 2
Ballistic Skill: 5+
Strength: 4
Armor Penetration: 0
Damage: 1
Rules: Rapid Fire 1, Lethal Hits: non-Monster/Vehicle
-- Scorcha
Range 12"
Attacks: 3
Ballistic Skill: Auto
Strength: 5
Armor Penetration: 0
Damage: 1
Rules: Torrent, Blast 1
- Kombi-Rokkit, 2 Firing modes
-- Shoota
Range 18"
Attacks: 2
Ballistic Skill: 5+
Strength: 4
Armor Penetration: 0
Damage: 1
Rules: Rapid Fire 1, Lethal Hits: non-Monster/Vehicle
-- Busta Rokkit
Range 24"
Attacks: 1
Ballistic Skill: Auto
Strength: 10
Armor Penetration: -2
Damage: 3
- Kustom Shoota
Range 18"
Attacks: 4
Ballistic Skill: 5+
Strength: 4
Armor Penetration: 0
Damage: 1
Rules: Rapid Fire 2, Lethal Hits: non-Monster/Vehicle
Melee Weapon Profiles
Choppa
Attacks: 3
Weapon Skill: 3+
Strength: 5
Armor Penetration: -1
Damage: 1Kustom Choppa
Attacks: 4
Weapon Skill: 3+
Strength: 5
Armor Penetration: -2
Damage: 2Power Klaw
Attacks: 3
Weapon Skill: 3+
Strength: 10
Armor Penetration: -2
Damage: 2Big Choppa
Attacks: 4
Weapon Skill: 3+
Strength: 7
Armor Penetration: -1
Damage: 2
Rules: Cleave 2
(Cleave is like Blast but for melee, so +2 attacks for every 5 enemy models in target unit. 10 man enemy unit? +4 attacks!)
Abilities
Tide of Muscle
In the Fight Phase, if this unit Charged, their melee attacks have Lethal Hits.
(Thus being able to wound anything on a Hit roll of a 6.)
Never too Busy to Fight
Being engaged in melee does not prevent this unit from being able to perform an Action
(Actions are needed to complete objectives. Usually you should be eligible to shoot if you can do an action so being in engagement takes this away.)
Ammo Runts
Once per Battle, per unit, this unit can use their Ammo Runts and gain +1 to Hit rolls in shooting.
Conclusion
Ork Boyz are the cornerstone of the Ork Horde. They can easily deal damage in melee and even have fairly decent shooting with a lot of numbers behind scoring a hit. Against the correct enemy targets they can deal a lot of damage.
They are also good at taking objectives.
All Orks can re-roll Advances and they can Advance and Shoot/Charge when they are Riled Up otherwise I would say that their only main weakensses are mobility and armor.
Their save is low but T5 is fairly tough!
Thank you for reading! On to the next one!
11th Edition Review Links
Army Rules
Orks Detachments
Support for the Hobby Fund
With my hobby posts, I generate a hobby fund. 50% of the income goes to @zakl.hobbyfund. What is interesting on that Hive account is my Grand Imperial army! The last post of which was the Warhammer 40k - Grand Imperial Army Post 23 - 2,855pts
Those posts are set to "Decline Payout" so support for me needs to come to this, main Hive channel.
I am collecting funds in the following ways:
- Blogging about Warhammer to earn HBD. (only on
@zakludick as mentioned above.)
- Accepting donations - Can be sent directly to
@zakl.hobbyfund in HBD
- Selling and trading.Tag List:
@aussieninja,
@new.things,
@alonicus,
@dungeondog,
@xenowolfza,
@riesakashiya,
@tomster-17,
@exptrader,
@borsengelaber,
@jacobtothe,
@fredfettmeister,
@mirroredspork,
@kheldar1982,
@surrealis,
@oblivioncubed,
@owen-turner
*PS, Should you wish to be removed or added to the taglist, please let me know!Cheers!
@zakludick
Check out my Warhammer 40k Youtube Channel:
Youtube Videos
Youtube Shorts