Town Hall Summary
Speakers:
Aggroed (CEO)
Yabapmatt (Chief Product Officer)
Hardpoint (Chief Technology Officer)
Doogie (VP of Project Management)
WeirdBeard (Tournaments/ESports)
Chatter (Head of Marketing)
Nateaguila (Creative Director)
Aftersound (Creative - Musician)
Ironseed (Creative - Content Writer)
Main Topics:
Ranked Reward Changes 馃挜
Roadmap V2 馃憖
Company Updates 鈿★笍
Recording:
VIDEO
Timestamps:
01:15 - General Intro
03:00 - Yabapmatt Update (Ranked Rewards)
43:00 - Hardpoint Update (Roadmap V2)
57:30 - Doogie Update (Roadmap V2)
1:11:00 - Chatter Update (Marketing)
1:15:00 - WeirdBeard Update (Tournament/ESports)
1:17:25 - Nateaguila Update (Creative)
1:22:15 - Aftersound Intro/Update (Creative - Musician)
1:26:35 - Ironseed Intro/Update (Creative - Content Writer)
1:35:20 - Q&A
2:13:55 - Closing Remarks
馃挜 Company Updates 馃挜
Goal is to ensure Splinterlands economy doesn't favor bots or big players with multiple accounts
Team wants to incentivize climbing as high as you can with one account in order to maximize your rewards
Main Changes:
Starter cards will reduce the amount of DEC you earn per battle
Prevents DEC farming without actually owning cards
Card and rental prices should increase due to more demand
Reward values increase drastically as you move up to higher leagues
Reward chests are based on the league you finish in for the previous season
Playing ~30 battles a day will allow you to maximize your rewards
Keeps your ECR at a reasonable value
Playing more than this will lower your ECR which will greatly reduce your reward shares and DEC rewards
New changes will also encourage players to play every day and focus on their win rate
A large amount of players currently play one or two days and stop at a high rating
ECR is reduced every battle, win or lose
A higher win rate will maximize rewards vs lower win rate
Changes will include 12 new Reward Cards added to the reward card pool (See Eye Candy)
Plan is to release changes for next season (Starts Tuesday, May 31st)
Starter card reductions will start before the new season (when the code gets pushed out)
Roadmap Updates:
Can also view the Roadmap on the Splinterlands Docs site
Validator Node License sale starts on May 25th (will be talked more on next weeks Townhall)
80% of the SPS used will be burned, other 20% will be given to the DAO
Riftwatches release is estimated for August
DEC Updates:
DEC was originally created to be a relatively stablecoin
Need a native token to do atomic market purchases
DEC value is backed through the in-game products/assets
Card packs, potions, skins are all priced in DEC at a fixed rate of 1000 DEC --> $1
Marketing Updates:
RAD AI & Potion partnerships are actively being worked on
Google and YouTube ads are spinning up
Splinterfest dates are confirmed: September 17th & 18th at HyperX Arena in Las Vegas, NV
We want to hear from you on what you want to see at the event - Fill Form Here
Tournament/ESports Updates:
New tournaments are going to be created later today
Actively working with streamers to create a streamer mode that makes their lives easier when streaming battles/tournaments
General Team Updates:
The new VP of Engineering (PJ) is making strides in adjusting to his position in Splinterlands
Brings a great wealth of experience in crypto and blockchain
Brought a few other people with him with even a broader knowledge
Most devs have grown accustom to the codebase and are able to actively contribute to developments
New enhancements & features should be released quicker and more efficiently going forward
Splinterlands site has been seeing some performance issues lately
Few hot fixes have been pushed out today & yesterday to improve performance
Performance will constantly be improved going forward and especially once Tech Modernization is released
鈿★笍 Q&A Summary 鈿★笍
Ranked Rewards Update:
Some numbers were off in the Ranked Rewards post - will be updated properly
Each league allows players to earn up to 150 chests per season
Guild Lodge will eventually be updated to require a certain number of Reward Shares to level up
Bronze III will be able to earn DEC again as long as you aren't using only starter cards
There won't be any more Credits rewarded either in Bronze
Summoners are included in the Starter Card reductions
So if you use a Summoner that is part of the Starter card deck, you will receive less DEC
Team will look into a versatile way to change the Daily Focus so it isn't just one Splinter for a while day after changes are out
Economy:
Team wants majority of future games to integrate DEC as well, or sometype of rebranded version of DEC
5% market fee is revenue for the marketing platform purchased on
Splinterlands Market == Splinterlands revenue
Peakmonsters/MonsterMarket == Peakmonsters/MonsterMarket revenue
Current DEC burns are through Potions & Guild Building upgrades
~2.7M vouchers burned through the Splinterlands Shop
From pack purchases and special cards (Waka)
Land:
Neutral monsters will be able to work on Land like any other Splinter
May not be as effective for certain plots as certain Splinters may have a bigger boost than others
Example: Water Splinter will have a better boost on a Lake plot than any other Splinter
Win-Trading:
Team has started to bucket players so they aren't allowed to match up with each other
Was a manual process in the past, and now it is being automated through data analytics
It is being monitored currently and being actively worked on
If you find a win-trading perpetrator, please submit a support ticket and the team will investigate
Riftwatchers:
Riftwatchers is expected to be a little bigger of a set than DICE
馃敟 EYE CANDY 馃敟
New Reward Cards
Countess Sinesh Wallpaper
Recent Announcements
Changes estimated to be released at the end of this month
Changes are going to completely change the way you play Splinterlands daily and seasonally
Splinterlands is calling all artists and designers to help out in designing new Splinterlands emotes that will be featured in our discord, twitch and other channels
The winners will be highlighted on our Splinterlands' social channels and will receive Chaos Legion packs as reward
This week features Fiafia, a pirate who has escaped the clutches of Queen Mycelia.
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Next AMA - Monday, May 23rd, 4PM Eastern (8PM UTC)
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