Here we have the exhilarating saga of a battle set in the chaotic realms of Up to Eleven, where speed reigns supreme, magic is but a distant memory, and legendary monsters remain in the shadows. Join me as I unravel the strategy woven in the chaos, driven by the formidable summoner Kelya Frendul and a team of swift water and neutral monsters.
Description:
All units have the Amplify ability.
Use Thorns, Return Fire, and Magic Reflect to ensure your opponent suffers.
In the battle featuring Up to Eleven ruleset, the ensemble orchestrated by Kelya Frendul emerges as a swift and deadly force. Speed becomes the currency of victory, and every monster in the lineup capitalizes on the speed, each ability and stat a note in this battle overture. As the battlefield echoes with the clash of waves and the frenzy of frenetic movements, may victory be the melody that resonates in the tumultuous symphony of Splinterlands.
Kelya Frendul: The Commander of Speed and Shield
In the heart of battle, Kelya Frendul emerges as the orchestrator of speed and resilience. As a rare summoner from the Chaos Legion core set, Kelya's presence is pivotal in the absence of magic and the intensified pace of this battle Granting an extra speed and shield to the entire ensemble, Kelya sets the stage for a lightning-fast performance.
Diemon Shark: The Unyielding Guardian
With the absence of magic attackers, Diemon Shark assumes the role of an unyielding guardian, anchored by its imposing stats and formidable abilities. As a rare monster from the Chaos Legion core set, Diemon Shark boasts a base speed of four, four melee attack, six shields, and a formidable ten health. Trample, Enraged, and Retaliate are its weapons of choice, making it a resilient tank for the battlefield.
Flying Squid: Master of the Skies and Illusion
From the depths of the Chaos Legion core set, Flying Squid takes flight, a common rarity monster with uncommon prowess. Speed becomes its signature as it soars with a base speed of five, leaving opponents struggling to keep up. Blind and Backfire abilities add a touch of illusion to its repertoire, capitalizing on the intensified return damage of Up to Eleven. Misses trigger amplified backfires, turning every evasion into an opportunity for counterattack.
Deeplurker: Poisonous Opportunist
In the turbulent waters of this battle, Deeplurker emerges as a deadly opportunist. A common monster from the Chaos Legion core set, it brings a base speed of four, five melee damage, and seven health. Armed with Opportunity, Poison, and Demoralize, Deeplurker becomes a potent force in dismantling foes, taking advantage of every opening in the speedy melee dance.
Uraeus: The Sneaky Venom
Hailing from the Chaos Legion rewards set, Uraeus slithers into the fray as an epic rarity monster. With a relatively high base speed of four, three melee damage, and sneak and poison abilities, Uraeus becomes the harbinger of venomous surprises in the chaotic realms of Up to Eleven. Neutral in its splinter allegiance, yet deadly in its intent, Uraeus is a staple on sneak teams.
Pelacor Bandit: The Swift Marauder
Another speedster from the Chaos Legion core set, Pelacor Bandit, sprints into action with a base speed of six. Swift and deadly with four melee damage and five health, this common rarity monster becomes a marauder, seizing opportunities in the battle, and unleashing havoc with its sneak and flying abilities.
Supply Runner: The Momentum Provider
Completing this ensemble of chaos, Supply Runner becomes the provider of momentum. With the ability to speed up the entire team and strengthen every friendly monster, this common rarity monster from the Chaos Legion core set plays a crucial role in maintaining the intensity of the Up to Eleven battle.
A Mirror in Blue: Chaos Beckons the Opponent
As battle unfolds, our opponent mirrors the symphony with a blue-themed ensemble. Though similarities abound, differences emerge in the choice of the legendary summoner Lux Vega and a strategic mix of heal, repair, and stun monsters from the Untamed set. The clash of chaos against this team promises an unpredictable outcome that will keep the viewer on the edge of their seat until the very end of this battle.
The Summoner
Kelya Frendul is a perfect summoner for the no-magic monsters ruleset that is active in this battle in addition to the Up to Eleven ruleset. Kelya is one of the best rare summoners in the Chaos Legion core set and this summoner provides one extra speed and plus one shield to all of the monster on the friendly team.
1st Slot - Tank
Diemon Shark is another monster from the Chaos Legion core set. This rare monster is one of the best tanks in the game, particularly when there are no magic attackers. This rare monster comes with a base speed of four, four melee attack, six shield and ten health points. It comes with Trample, Enraged and Retaliate abilities and all of this for only eight mana!
2nd Slot - Fast Attacking Backfire Monster
Flying Squid also comes to us from the Chaos Legion core set. It is a common rarity monster but it is perfect for the Up to Eleven ruleset because it has a high base speed of five and comes with a blind and backfire abilities. blind ability in conjunction with high speed increases likelihood of misses from the opponent and backfire takes direct advantage of the up to eleven ruleset. If hey miss they will get an amplified backfire.
3rd Slot - Opportunity and Poison Monster
Deeplurker is another common monster from the Chaos Legion core set. It comes with a base speed of four, five melee damage and seven health. It has opportunity, poison and demoralize abilities and all of this for just six mana.
4th Slot - Sneak Monster with Poison
Uraeus is a Chaos Legion rewards set monster. It is an epic rarity monster with relatively high base speed of four, three melee damage, one shield and four health with sneak and poison abilities. This neutral monster is a staple on Splinterlands sneak teams.
5th Slot - Fast Sneak Monster
Pelacor Bandit is another super fast sneak monster that comes to us from the same Chaos Legion Core set. This monster is really deadly with base speed of six, four melee damage and five health with his sneak and flying abilities.
6th Slot - Speed Control Monster
Supply runner is a great monster to speed up our whole team. It also strengthens every monster on the friendly team and has a respectable three ranged damage.
Looks like our opponent also decided to go with a blue team that has a very similar lineup. Only two monsters out of six are different. They chose a Legendary Summoner Lux Vega and heal and repair monster with a stun monster from the Untamed set instead of the double sneak and backfire monster on our team that takes advantage of the Up to Eleven ruleset.
In the first round we took down their backline monster health down to two points, that should result in a slower opposing team when our next sneak hits. They do have an advantage upfront where we lost our armor but they are still intact thanks to their mermaid healer / armor repair monster.
In the second round there was lots of action with us taking our their tank and the backline monster as well as taking their stun monster health down to seven from ten health points. We also lost our tank and our Supply Runner health is down to only three.
In round three we lost our Supply Runner and took out their stun monster. This is going to be a close one!
After round four we are still in a very close battle! We lost our Uraeus and managed to take out their healer:
And in round five our squid missed on their pelacor bandit and amazingly their slower deeplurker managed not only to land on our pelacor bandit, but land poison as well!
Rounds six and seven were echanges of blows and finally in round 8 it came down to their pelacor bandit vs our deeplurker!
Deeplurker landed his show at the close of round eight for a win!