Healed Out? He Got You Armored.

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Introduction


Hello there! @Saydie here, playing Splinterlands everyday!

I'm here for this week's Battle Mage Secrets with the featured rule set Healed Out. It is a rule set that removes all types of healing abilities from monsters and summoners and that is why I used Mimosa Nightshade because it is equivalent to having the Affliction ability.

The Battle that I will show to you this week was from my saydie@saydie account from which is the main account I'm using with the NFTY Arcade card delegation and was grinding on the Diamond league of the modern format but before I show you the battle, let us learn more about this rule set.

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FEROCITY


Rule Set Icon
Description

Going the Distance
All healing abilities are removed from Monsters and Summoners.
Can use monsters with scavenger.png Scavenger and life leech.png Life Leech to increase health and can also rely on monsters with repair.png Repair to restore armor.

Cards with Life Leech, Scavenge and Repair Ability:

These were the sample of cards that could be handy when any type of healing ability cannot be used.

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Revealing Battle Conditions and Team Lineup



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Rule Set

Conditions
Description
04- Diamond 1 Modern.png
Diamond League
Modern Format
47 Mana Cap
Available Elements: 01- fire.png Fire, 02-Water.png Water, 6-Dragon.png Dragon
evens stevens.png
Evens Stevens
Only Monsters with even Mana costs may be used in battles.
reverse-speed.png
Reverse Speed
Monsters with the lowest Speed attack first and have the highest chance of evading attacks.
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Healed Out
All healing abilities are removed from Monsters and Summoners.

Opponent's Line- up

Summoner
1st
2nd
3nd
4th
5th
6th

My Team

Summoner
1st
2nd
3nd
4th
5th
6th

For this battle, we have the featured rule set Healed Out were any forms of heal cannot be used in battle along with Reverse Speed that makes the slower monsters to attack first and Evens Stevens that only allows the use of even mana cards. Given this conditions, my line- up was made of:

  • Summoner: I used Tarsa because it does not give any speed increase to my monsters and will instead increase their health and melee damage.
  • 1st Position: Task the Wide as this cards was really slow and has the Void ability to reduce the damage from magic attacks while enhancing the melee damage of all ally monsters with Inspire.
  • 2nd Position: Ferox Defender was despite of being unable to attack unless at front, it has a decent amount of health and armor while also giving additional 2 armor on all ally monster with Protect and even restoring and armor with Repair. This will be essential for my defense as monsters cannot use any healing abilities.

  • 3rd Position: Venari Spellsmith will be made as a target of any Opportunity attacks and by doing so, it will unleash Redemption and will inflict 1 melee damage on all opponent monsters. It will also removed any buffs of the target monster with Dispel.

  • 4th Position: Magi of Chaos was an epic magic card which also does not have that much speed but it compensates it with its large magic damage which can be doubled when attacking monsters with no attack because of the Oppress ability.

  • 5th Position: Molten Ash Golem was another slow card which not only were able to attack even at front using Close Range, it also reduces the health and melee damage of all opponent monsters with Weaken and Demoralize and for that reason, I placed it as further back as I can.

  • 6th Position: Tinderlock was a Riftwatchers card that I own at 1 BCX but was stong enough because it also has the Close Range ability and will be stinger when it was the only monster left due to the last Stand ability.

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Revealing Battle Secrets


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Pre- battle Phase: Applying ability buffs and de- buffs

Round 1:

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13/28 Tusk the Wide attacks Arkemis the Bear, removing its armor.

14-17/28 Molten Ash Golem and Tinderlock attacks and was directed on Wave Brood because it has the Taunt ability and at the same time turns some damage back due to Return Fire that removes the armor for both.

18/28 Wave Brood attacks Tusk the wide, removing its armor.

19/28 Magi of Chaos attacks Wave Brood.

20/28 Doctor Blight deals 1 damage on Tusk the Wide.

21/28 Venari Spellsmith attack Wave Brood for 1 damage as well as remove its status buff.

27/28 Magi of Chaos and Venari Spellsmith deal 3 damage on Tusk the Wide.

28/28 Arkemis the Bear attacks Tusk the Wide for 3 damage and reduce its attack by using Halfing.

Round 2:

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1-2/17 Tusk the Wide attacks Arkemis the Bear, making it Enrage and increases its melee and speed. Ferox Defender restores the armor of Molten Ash Golem.

3-6/17 Tinderlock and Molten Ash Golem attacks Wave Brood, dealing a total of 6 damage. In return, they got a Return Fire damage which damages Tinderlock and removes the armor of Molten Ash Golem.

7-8/17 Wave Brood attacks Tusk the Wide for 2 damage before it was defeated by Magi of Chaos.

11/17 Doctor Blight attacks Tusk the Wide for 1 damage.

12/17 Venari Spellsmith deal 2 damage to Arkemis the Bear.

15-16/17 Magi of Chaos and Venari Spellsmith deal 3 damage on Tusk the Wide.

Round 3:

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1-8/17 Tusk the Wide, Tinderlock, Molten Ash Golem and Magi and Chaos attacks Arkemis the Bear for a total of 11 damage and defeated it.

12/17 Doctor Blight defeats Tusk the Wide.

13/17 Venari Spellsmith deals 2 damage to Deeplurker.

14-17/17 Magi of Chaos, Venari Spellsmith deals 6 damage on Ferox Defender while Deeplurker deals 4 armor damage on it and inflicts Poison.

  • Round 4:

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1/17 Ferox Defender was defeated due to the effect of Posion.

2-7/19 Tinderlock, Molten Ash Golem and Magi of Chaos defeats Deeplurker.

17/19 Doctor Blight deal 2 damage on Venari Spellsmith. it then attacks Magi of Chaos for 2 damage which attacks back with 4 damage, defeating Venari Spellsmith which triggered the Redemption ability and removes the armor of the opponent.

19/19 Venari Spellsmith of the opponent attacks Magi of Chaos for 2 damage.

Round 5:

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1-2/11 Tinderlock and Molten Ash Golem defeated Magi of Chaos.

3-9/11 Magi of Chaos Defeats Venari Spellsmith and activated Redemption that inflicts 1 damage on all my monsters.

11/11 Doctor Blight Deal 2 damage on Magi of Chaos and infected it with Affliction.

Round 6 and 7:

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1-3/6 Tinderlock, Molten Ash Golem and Magi of Chaos deal a total of 10 damage on Doctor Blight but was not enough to defeat it.

4/6 Doctor Blight defeats Magi of Chaos.

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As Doctor Blight only have 3 health left, it only takes 1 attack from Tinderlock to win the match with me winning the game.

Here is a replay of the battle which at you can watch at Splinterlands.

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Did your Strategy Work?


For this match, although healing abilities cannot be used, I was able to compensate it by having Repair with Ferox Defender that restores the armor of my monster along with the extra 2 armor that it provided which makes it difficult for the opponents melee monster to deal direct damage on it. This overall resulted for me to win the match.

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Previous Battles

Earthquake.pngequalizer.pngequalopportunity.pngExplosive Weaponry.png
Fire & Regret.pngFog of War.pngFerocity.pngGoing the Distance.png
To read previous articles, just click on the image of the article that you want to read.

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All the image that I edited here belongs to Splinterlands.

All the battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar Guild.

Card abilities and rulesets from Splintercards

Thank you for reading my post. If you're interested to play Splinterlands, you can join by clicking the images below and follow me on Twitter and 3Speak for timely Splinterlands updates.

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Healed Out? He Got You Armored. | Ecency