This isn't a fancy blog post today. I'm not even hiring that fancy AI fellow for custom digital art wizardry.
Because this didn't start out as a blog post.
Yesterday I was just pondering to myself while my kids were swimming.
I thought "Wow, those new Land cards sold out so quickly. @cryptomancer spent months building them and they sold out in 9 days. Seems like a shame…”
Sometimes it feels like things move slowly in Splinterlands.
But that's not not really true, is it?
So I started to think, and jot down a list of all the "stuff" that was released in 2025.
And do you know what I realized?
It's not a short list.
Not at all…
2025 MAJOR SALES INITIATIVES:
We saw new sets with brand new mechanics, fantastic promos, the first ever Land cards, and hot off the press - Holiday Gift Boxes!
Conclave Arcana was a huge new release
with it, we saw Chaos Legion escape to the Wild
Voucher Promos
Mana Warden and Ulfga were both 2024, so we saw 3 new voucher cards release: Kelan Gaines, Tashoshi Drakamoto, and of course, Gottem!
there might still be one more squeaking in before year end?
The Infamous Yaba's Pickle!
Land Cards
Holiday Gift Boxes
EXCITING 2025 MAJOR GAMEPLAY UPDATES
In the past, gameplay updates usually meant a few new rulesets, with maybe one or two major developments a year.
But not this year!
We got
YES some new rulesets…
also; Special Temporary Seasonal Rulesets! Pretty damn cool!
improved Training and Challenges (kitchen table with friends mode)
Not one, not two, but THREE NEW GAMEPLAY MODES!
Campaign as tutorial
Survival
Frontier
2025 NEW IMMERSIVE EXPERIENCES
New Art
New match waiting screens
Lobby Redesign
More control over speed and openings
New Seasonal events and chests (okay, so maybe a few were reused from last year)
New battle backgrounds
Card Specific sound effects (Pickle! Gottem!)
2025 - LAND HO!
Sound huge land updates this year! Think about it - last December we had only grain, research and SPS....
Land 1.75: we discovered vast stores of wood, stone and iron on Praetoria
The League of Vericho authorized the first Aura permits
Aura really showed us the power of crafting:
midnight potions
auction marks and fortune tickets
wagon kits… ultimately
paving the way for Land Cards!
plus lots of dev work to clean up the land code infrastructure (some of my favourites below):
land resource transfers through the LP
regional harvest all resources with a click
2025 and the RETURN TO MEANINGFUL REWARDS
Frontier mode reminded us what it felt like to get tradeable cards from playing…
New non-Soulbound reward cards
An updated conflict system to encourage the chase for modern card investors
New Frontier draws and Ranked draws
Raffle entries
Luckiest Longshot mechanism to take the sting out of losing raffles
Twitch airdrops
New tradeable Skins
Fun, rare and often valuable jackpot prizes
HMM... 2025, ANYTHING ELSE?
Oh, you know, maybe a couple things here and there:
released Android and Apple apps
Rediscovered the fun of the flywheel, burning Millions of SPS
Migrated to the SPS Validator chain and launched the validator network
Set up more DEFI paths:
new bridges,
DAO funded LPs,
Raised our profile with Coin Market Cap data enhancements,
...AND...
Won 2025's Best Card Game award by PlayToEarn Blockchain Game Awards
2025 FINAL VERDICT?
What a year!
Amazing work to the whole @splinterlands team and community, for knocking it out of the park in 2025!
ONE LAST QUESTION:
Today, just over a year later, do we have a response for this cheerful thinker?