SHARE MY BATTLE Weekly Challenge! SPINEBACK TURTLE

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Hello Splinterlandsers!

Today I want to share my battle for weekly challenge! SPINEBACK TURTLE.
This is my First Post of about this weekly challenge, SPINEBACK TURTLE.


SPINEBACK TURTLE

  • Edition: ALPHA/BETA
  • Rarity: COMMON
  • Element: WATER
  • Attack: MELEE
  • Abilities: Thorns at level 4

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=SPINEBACK TURTLE=

Spineback Turtles live around the edges of the Dark Water, in the inner seas of ΛZMΛRÉ.

They can breathe air, but the incredibly harsh climate of the Water Splinter makes the recesses of the deep more comfortable.

They are generally gentle creatures, but when roused to battle, they are shockingly difficult to destroy.

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Battle Rule

  • Standard : No modification to the standard gameplay rules and mechanics.
  • Mana Cost 23
  • Allow Summoner : All Elements.

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Battle Rule is very nice because we can use all Elemental Summoners. Mana Cost is well.

So I have to choose Lineup carefully. I think the opponent team is may be choose the Fire Summoner or Earth Summoner.

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"MY LINE UP AND POSITION"

SUMMONER : Water Summoner, KELYA FRENDUL

  • Reason for Picking: In this battle, He/she is a good Summoner for appropriate mana cost battles. I chose to use the powerful Water Elements. I like his/her abilities : +1 speed and +1 Armor for my team monsters.

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First Position Tank: SPINEBACK TURTLE

  • Reason for Picking: SPINEBACK TURTLE
    (Mana cost 4, speed 1, Melee attack 1, shield 2 and lives 6, with no ability).

  • It is a Common card of Water Units.

  • SPINEBACK TURTLE is one of a mini tank of Water Splinters. I like his shield 2, and life 6 is very support in battle rounds. His using mana cost is cheap.

  • I use him to defence some melee attacks of enemy team.
    I guess, It is suitable for my battle.

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Second Position: FLYING SQUID

  • Reason for Picking: FLYING SQUID

  • ( Mana cost 7, Speed 3, melee attack 2 and lives 8) .

  • I use him for good second attacker because of his "Reach" ability.

  • So he is a good second fighter in this battle rounds.
    I like his speedy attacks.

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Third Position: ICE PIXIE

  • Reason for Picking: ICE PIXIE

  • ( Mana cost 2, speed 3, Magic attack 1 and lives 1 ).

  • She is a good supporter attacker.

  • I choose her as a supporter for my back team.

  • Her "Flying" ability and magic attacks are very support in my battles.

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Fourth Position: DEEPLURKER

  • Reason for Picking: DEEPLURKER

  • ( Mana cost 6, speed 2, Melee attack 3 and lives 6 ).

  • He is a good "Opportunity" attacker. His melee attack damage is good support in battle rounds.

  • I choose him as a main fighter of my attack team.

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Let's See My BATTLE ROUNDS

Game Rules:

  • Standard : No modification to the standard gameplay rules and mechanics.
  • Mana Cost 23
  • Allow Summoner : All Elements.

(PLAY BY PLAY)

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[ROUND- 1]

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  • At the start of the first round after seeing my enemy used Earth Summoner. His team is line up with Strong Tanker and back row are full of Magic attackers. So his team was prepared with strong Magic line up.

  • At this first round,My team fighter DEEPLURKER is knock down the opponent team's back row of live healing supporter. It is good condition for my team.

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[ROUND- 2]

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  • In this round two, My team's theme tanker "SPINEBACK TURTLE" is fall by opponent team's Tank attacker. My team's Theme Tanker SPINEBACK TURTLE is fulfilled his duty. It's a good battle round.

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[ROUND- 3]

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  • In this round, My team knock down the opponent team's tanker. It is good condition for me. Now, Opponent team is left only one magic attacker.

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[ROUND- 4]

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  • In this round four, opponent team's last magic attacker good defence at my team's attackers. This last magic attacker is with "flying" ability. His ability misdirected my team's attack and caused me a lot of trouble.

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[ROUND- 5]

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  • In this round fifth, It seems goes to end of battle. After some attacks, Opponent team's last magic attacker is fall.

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  • At last, battle is end with victory for me.

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  • Opponent team's line-up is strong with full of Magic attackers.
    My team also strong damage attackers.
    Until the last minute, this battle is led both of us to an exciting battle.

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Battle Results Reaction:

  • An excellent whole team performance that leads my team to victory. With the combined speedy attacker of Reach and Opportunity attacker at the behind mini tanker. The damage reducer supporters or some magic and range attacker are in particular was well supported. That was a good lineup for an Water Elemental Team for appropriate mana cost battles. The victory was definitely won.

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Telling about My lineup

  • The main point for appropriate mana cost battle is choosing the fasted attackers with good damage attacks. My lineup are consists of 1 mini tanker with "2 armor". Then follower monsters as 1 melee attacker with "Reach" ability and good speed attack,1 magic attacker, 1 Opportunity attacker with good damage and speed. And then if mana cost is allow I can choose 2 or 3 Range or Sneak attackers as a back line supporters with "Flying" ability. This lineup is best for " Water Elemental Team" battles. I use my lineup which depend on battle rules.

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Did your strategy work?

  • Yes it did work as the Water Elemental, with life 6 and shield 2 mini tanker provides a good strong tank positions in appropriate mana cost battles. With this mini tankers can be a good tanker if he fights with other speedy Melee attackers- such as Opportunity and Reach attacks supporters. In this battle my Theme attacker "SPINEBACK TURTLE" is show his perfect "strong mini tank" power. And also the "Opportunity" attacker is show his good damages. However, it is the collective strength of the whole team that makes a team strong.

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What will you try differently next time?

  • In later matches, "SPINEBACK TURTLE" will be used in many other line-ups with other Water elemental monsters. I would love to twist some changes. But for now I like that lineup to work as it's really a good combination for appropriate mana cost battles. I want to meet more amazing Battles with "SPINEBACK TURTLE".

  • However, if I will use a higher level "SPINEBACK TURTLE" in the future, I will definitely use better cards to team up with.

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Do you like the "SPINEBACK TURTLE"? Why or why not?

  • I'm in the Bronze Leagues, I love to use "SPINEBACK TURTLE" because of his "cheap mana cost". It can join with other attackers and team up a strong line up. We believe in his defending roll to provide support at the team melee attacker and we will choose "SPINEBACK TURTLE" exactly.

  • In the future, I will try to use it on higher leagues as soon as I find my way as well to climb up there first.

If you want to watch the full gameplay of the game, please click on the gameplay Battle Link link below:

You can also see my battle gameplay at Twitter-

If you are now ready to experience this, feel free to sign up with my ref link below –

  • My Ref LInk to join this wonderful game and community at SPLINTERLANDS.

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All images are take from Splinterlands Game sources
Special thanks to Splinterlands Game

Thanks you for visiting my post.
Good luck and see you around.
nyimwa@nyimwa

SHARE MY BATTLE Weekly Challenge! SPINEBACK TURTLE | Ecency