Luring the captain into a loop of tactical hit-and-run strikes between his workspace and the water, I utilized Senu to keep the guards distracted. I finished the captain with a stealth assassination from a haystack, hid his body, sabotaged the alarm brazier, and rained down fire arrows in the camp.
As the captain decided to come back to his workspace, I waited for him and right when he entered the space, I damaged him again before he could react to my sudden presence.
As the captain would kill me for sure, I jumped into the water real fast. And when my photo mode was already opened, I noticed Senu was distracting an enemy on a boat, even without my command or request.
Yeah, I returned to the surface and found the captain along with some of his soldiers looking for me. But when I got the chance, I damaged the captain and I escaped into the water once again.
I knew the captain didn't have a lot of health at the moment when I sent Senu to distract him, so I'd get a chance to attack him again.
As the captain got bored of my attacks and Senu's distraction, I found another opportunity to attack him, and I escaped once again, slipping off the edge of the wooden pier before he could attack me.
I somehow knew I just needed one more chance to take the captain down. And this time, I hid in the haystack and I whistled to lure the captain toward me.
And right when the captain reached close to the haystack, I hit the assassination button, and this time, I did it so well that Bayek even hid the body of the captain inside the haystack. That removed any witness that the captain was killed, leaving the outside area completely clear of suspicious signs.
Now that the captain was done and I was also done with the camp, I decided to mess up with the remaining soldiers. For that, I trapped the brazier first guessing it could get handy later.
Then I started shooting fire arrows inside the camp to distract those enemies. And I noticed the big enemy vessel also reached the port of the camp which distracted me from the camp.
I'll show more of my photographic journey of the games soon, so stay tuned to my blog if you liked them.

The screenshots are taken by me personally from my gameplay and I borrowed the game's logo from DevianArt.