Developing a second part is really difficult because you have to bring back everything that the players loved in the first game, but you can't use it itself. Like walking on a tightrope, make one mistake in one direction and you'll be in a disaster. So in short, if you are a The Surge 2 player and are looking for a similar but better Part 1 gameplay, you will definitely enjoy it, while if you are looking for a story and things that will make you move forward, this is not for you.
The Surge 2 game does everything you need to do to become a good second part. But in this part, the developer Deck 13 could not provide an excellent design for the environment and the ocean did not rise to the level of the first part, which even offended the experience after several hours.
The Surge 2 revolves around the ruins of Jericho, the closest CERO to the original players. After a mysterious plane crash we see the machines that are called Nanites take over the city, you are an awakened engineer from a zombie and you have to explore what is happening and you have to find a young girl named Athena. There are five main areas (technically there are nine you can explore but you will spend most of your time in five of them). ”.
The areas of the game in the second part seemed to be that the lighting and colors were changed only and the environment and environment were not completely changed as the port was rusty and damp, the hospital was scary and orderly and so on. In the middle of the game there are some situations that happen and lead to some important adjustments in each region but I don't think this saved them from a similar environment. The main exception to this rule apart from the sewers and tunnels under the city is the Gideon’s Rock area which was really nice and fun to explore and that also caused some minor performance problems on the PlayStation 4 Pro. No, the game is excellent. During my 20-hour experience, I only noticed some performance problems, even though I was playing on the performance mode (which focuses on the frame rate rather than accuracy). It has a huge and complex environment that was something I noticed a lot.
The Surge 2 makes an effort to relate its story to the events of the first game, but if you don't remember what happened in the first part or never played it, don't worry, the story is completely disconnected and is a mixture of style games and science fiction and you'll forget it soon after your experience. The narrative and story may be unimportant for many players who like this style. They are looking for a fun and challenging gameplay. If you are in this category, as I said earlier, don't hesitate to try it. As for me, the characters, the world, and the story in general should be attractive. In my opinion, after about ten hours, I wondered why Stop after the game.
In terms of gameplay, The Surge 2 offers a fun and successful experience where the combat system contains challenge, strategy and satisfaction every time you kill a character. The series has distinguished itself from other similar games through the mechanism of focusing on certain parties of the opponent and the possibility of cutting them using very beautiful movements to obtain new weapons and armor as well as resources to upgrade your equipment. Players can create their own gameplay mode where you can use light or heavy attacks and dribbles, and with slightly improved hardware you will be able to see where the enemy will hit you to plan your next attack. There are a wide variety of types of weapons you can use that also help create a custom gameplay as I mentioned earlier, at the beginning of the game there were a lot of new weapons that I could choose and I ended up wasting time and experimenting with all but focused on a particular weapon.
Apart from these weapons, players can also use a drone (drone) to help you kill enemies. There are shields that provide unique rewards as well as abilities that you can unlock and upgrade. All of these things can be combined with each other to create hardware that will help you reach your goal, something the Surge 2 needs because its enemies don't know what compassion means. I will not lie to you, I am not a professional in this style so I can say that I was used to the screen of death, especially in the early hours of my experiment.
As I mentioned above you can customize the style of play that you want and the beautiful additions in the second part of the game is the possibility of making different materiel you can switch between whenever you want, definitely create this equipment and work math about what I need and when I need to take some time but after I arrived at the end of the game I had Three materiel were for human enemies, another for machines, and the third was designed specifically for big bosses.
Speaking of fighting bosses, each leader you fight will be a big challenge (or so it was for me) but after you fight for several bosses you will feel like there is one way to kill each leader you will use the same strategy: Defend in time and make a counter attack and make sure you are not beaten while You did it. You can certainly focus on the strong sides of each leader to get a powerful weapon or armor, but often the weapons I already had were stronger than them, so I didn't really see the benefit of adding more challenge.
Another nice feature of The Surge 2 is the social factors where you can squirt signals on the walls similar to notes from the popular FromSoftware studio games (Bloodborne and Darksouls). Players can alert other players about an enemy behind a place or a treasure, and frankly I have benefited a lot from helping the game community. Otherwise, there is a system called revenge, where sometimes enemies appear in the world with red signals.These enemies have killed many other players in this region and if you take revenge for them you will get more awards than usual, these are fun ways to keep you in touch with the community and participate with the world.
The Surge 2 was able to offer a lot of things that made the original science fiction game fun and even improved its already good fighting system in many different ways, from the many types of weapons and enemies to the possibility of building different materiel. Her mistakes were the least focus on environmental, ocean and story designs, which made me a lot of experience, despite the fun and challenging gameplay.
If you are here to cut machines and humans and are excited to develop your weapons and armor and upgrade your character, you will have a great time but if you are a first game player you will often remember your experience more than this part because there is no attractive story pulls you forward, and this made me wonder many times why I stop after ten hours.
Positives
Fun and satisfying gameplay
A combination of different weapons and armor and the possibility of creating different materiel helped to create custom style toys
Social factors were a nice addition that made you connect with the game community and world
Negatives
The main story did not live up to what we got from the first part and was never attractive
Fighting leaders, although satisfactory, always depends on the same strategy
There is some design redundancy for the environment and surroundings
Final evaluation
Final evaluation
The Story - 6.5
Play style - 8.5
Graphics - 7
Sounds - 8
The Surge 2 game will satisfy all the fans of the game and the original games soles because of the fun style of play and the diversity of weapons and armor, but its story does not interact with you and will never attract you if you want to cut the parties of the robots do not hesitate to buy them, but if you want more may not be the right game for you.