Divine Shield is an unique ability that when the first time the Monster takes damage it is ignored.
Effect:
Monsters with Divine Shield have a 50% chance to avoid being targeted by enemy ranged attacks. This includes magic and physical ranged attacks.
This applies throughout the entire battle, offering consistent protection against ranged threats.
Melee attackers can still target Divine Shield monsters normally, but their miss chance is increased by 15%.
Strategic Considerations:
Counteracting ranged-heavy decks: Utilize Divine Shield against decks heavily reliant on ranged attackers. By significantly reducing their effectiveness, you can gain a defensive advantage and disrupt their offensive strategies.
Frontline disruption: Place Divine Shield monsters at the front line to potentially absorb enemy ranged attacks without taking damage, disrupting their targeting and creating opportunities for your team.
Combo potential: Combine Divine Shield with abilities like Taunt, Opportunity, or Thorns to further solidify your frontline and potentially counter-attack enemies who target your shielded monster.
Baiting attacks: Strategically position Divine Shield monsters to lure enemy ranged attacks, wasting their actions and potentially triggering Thorns or other retaliatory abilities.
Notable Rulesets
Super Sneak - While your opponents monsters are focused on your last monster, the others keep their divine shield, this might be the edge you need to win!
Explosive Weaponry - Adjacent monsters to the target will have divine shield removed by the blast impact
Weak Magic - increase the odds that your monsters will last longer in battle by providing an additional shield
Fire & Regret - damage taken from return fire will destroy your divine shield
Equal Opportunity - Draw your opponent in with sacrificial, low health monster. While your more deadly monsters strike to kill
Counterspell - damage taken from magic reflect will destroy your divine shield. Consider this when including a Magic monster in your lineup.
Notable Abilities
Stun - Prevent your enemy from attacking, buying yourself more time to destroy them.
Poison - If your opponent plays a monster with poison, be aware that your monster will still be impacted even if divine shield is in place.
Immunity- grants your monster immunity to negative status effects. When paired with Divine Shield the protection allows them to live longer - dealing out more damage!
Return Fire - damage taken from return fire will destroy your divine shield. Be aware that your opponent may use this ability to render your Divine Shield useless!
Retaliate - make your opponent pay for melee attacks. With retaliate, monsters have a chance returning the attack. This can trigger even if the attacking monster strikes your Divine Shield.
Magic Reflect - damage taken from magic reflect will destroy your divine shield. Be aware that your opponent may use this ability to render your Divine Shield useless!
Overall, Divine Shield is a powerful defensive ability that can significantly enhance your survivability and disrupt enemy ranged strategies. By understanding its mechanics, incorporating it into your deck, and adapting your approach based on the situation, you can leverage the protective power of Divine Shield and dominate the Splinterlands battlefield!
Ability Explaination: Divine Shield #18 | Ecency
maryou ·
Legendary Fire unit || Chaos Golem || splinterlands.samadbro08 ·