Just yesterday, Splinterlands official team released a more future update on ranked battle reward system economy.
就在昨天,Splinterlands 官方团队发布了关于排位戰鬥奖励系统经济的更多未来更新
Here are some of the objectives they have in mind:
以下是他们心中的一些目标:
Reduce the ability to "farm" rewards using a small set of cards across many different accounts
减少在许多不同帐户中使用少组卡片“收集”奖励的能力
Increase the rewards for participating in the ranked season ladder (DEC, quest, and season rewards) across all leagues
增加在所有排名赛季阶梯的奖励(DEC、任务和赛季奖励)
Provide incentives for players to continue playing on a daily basis beyond the wins needed for the daily quest and provide incentives for players to continue playing after having achieved a high league in the current season
讓玩家玩完了每日任務后有動力,就算玩到高排位了也有動力繼續玩
Here are some of the near future updates they plan to release:
以下是他们计划的一些近期更新:
Each Beta edition card used in a ranked battle win will provide a 5% boost to the DEC rewards earned for that battle (this change was already released last week!)
在排位战胜利中使用的每张 Beta 版卡都会为该战赢得的 DEC 奖励提供 5% 的提升(此更改已在上周发布!)
Cards on 24-hour cooldown will no longer be able to be listed for rent on the rental market
24 小时冷却的卡片将无法在租赁市场上出租
Chaos Legion booster packs will be added as a possible reward in daily quest and season reward loot chests starting with Silver league and up with the following probabilities (which will be taken out of the probability of receiving potions):
Chaos Legion booster packs 将有機會出現在每日任务和赛季奖励战利品箱中,但只限制白银联赛或以上,概率如下(将从获得药水的概率中扣除):
Something important to take note here is that all these packs from Daily quest and season rewards are from the 15M packs.
這裏要注意的一點是這些在箱子裏的Chaos Legion packs獎勵都是來自于那1500萬的提供。
Another change that they plan to release is that the game will hide opponent's name in ranked battles until both sides submitted their teams. We will still be able to see opponent's rating and last 5 battles. This change is to prevent some of the "win trading" that was going on and also prevent bots or automated scripts that can get additional information about their opponents that the Splinterland site doesn't provide.
他们计划发布的另一个更新是游戏将在排名战中隐藏对手的名字,直到双方都提交了他们的团队。我们仍然可以看到对手的排位和最近的 5 场战斗。此更改是为了防止一些“获胜交易”,并防止机器人或自动脚本可以获取Splinterland 网站未提供有关其对手的额外信息。
Lastly, they wanted to make those temporary accounts without Summoner's Spellbook and connected to Hive blockchain wallet to not able to hold any in-game assets, all assets can only be held in valid Hive wallets on the Hive blockchain. This is to support SPS validator nodes that have to pull data from Hive blockchain.
最后,他们想让那些没有召喚師魔法書并沒有连接到 Hive 区块链钱包的临时賬號不能持有任何游戏内的资产,所有资产只能保存在 Hive 区块链上的Hive 钱包中。这是为了支持必须从 Hive 区块链中提取数据的 SPS 验证器节点。
This is an amazing change in order to incentivize players to keep their assets and climb to a higher ladder in rank in order to get those sweet rewards like booster packs that're worth 4$. Since this will deplete the supply from the 15M packs that are on sale, we should be able to see the airdrop cards requirement being fulfilled at a faster rate after the changes are implemented, although those packs that we received from the reward chests won't be able to receive any of the airdrops, so you will still have to buy packs if you want to get a chance to receive an airdrop card.
这是一个令人興奮的改變,可以激励玩家保留他们的资产并爬上更高的排位,以获得那些奖励,比如价值4 美元的Chaos pack。由于这将耗尽正在销售的 1500 万 Chaos Pack 的供应,我们应该會看到在实施更改后,空投卡的條件會以更快的速度完成。不過我们从奖励箱收到的那些 Chaos Pack 不能够接收任何空投,因此如果你想擁有机会获得空投卡,你仍然需要购买 Chaos Pack。
The changes made to Beta edition card providing 5% bonus DEC reward is a nice touch, that would increase the value of these old cards, I wonder if their price would increase. Now new players won't be able to rent cards on cooldown anymore, so that's a great change, I've had rented some cooldown cards before when I first started, and that was no fun.
Beta版卡提供5%DEC奖励的改动是一个不错的,这将增加这些旧卡的价值,不知道它们的价格会不会上涨。现在新玩家不能再租冷却卡了,所以这是一个很不錯的更改,我刚开始玩的時候租過一些冷却卡,很不爽。
Lastly is the change of hiding opponent's name, this will make the game more fair although I imagine those who bought extension tools to aid them in battles might not be happy about this but it's better for the game. This also prevents those "win trading" issues where players can purposely match with another account that they know or it's theirs and purposely win or lose the match in order to let the account goes up in leaderboard or gain rewards.
最后是在戰鬥中隐藏对手名字的更改,这将使游戏更加公平,虽然我想那些购买 Extension 来帮助他们战斗的人可能对此有些不满意,但这对游戏其實會更好更公平。这也防止了那些“勝負交易”的问题,即玩家可以故意与另一个他们認識或属于他们的帐户匹配對打,并故意赢得或输掉比赛,以使讓该帐户在排行榜上上升或获得奖励。
All in all, this update makes me excited because now we have more things to look forward to everyday playing this game. Fairer gameplay, less botting issues hopefully, can't wait for land gameplay in the future too. Splinterland's future is looking bright and I am going to ride this train with it to the end.
总而言之,这次更新让我兴奋不已,因为以後每天玩这个游戏會讓我们有更多的东西可以期待。更公平的游戏玩法,也希望這次可以减少机器人的问题,也非常期待未来的陆地游戏玩法。Splinterland的未来一片光明,我將跟著它走到尽头。
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My youtube video on explaining Splinterland
解释关于 Splinterland 的 Youtube 视频
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