This will be my very first "Share your Battle" post so be patient, I will from now on try to post one battle per week and do my best to keep polishing my post. I play my games in modern gold league & Diamond 3 with reward cards and chaos legion.
I did not use Dax Paragon in my battle, right now I put it out for rent.
So, to further discuss that, let's start the feature!
This card will increase it's power more and more since you level it up. Dax becomes more usefull. Down below I will talk about stats and abilitys that Dax brings to each leagues and when in my opinion becomes stronger.
Level 2 you will have a good card for low mana battles with only 2 mana, 1 magic damage, 2 speed, 3 health and amplify abilitiy.
Level 3 you will increase it's stats by 1 health and keep all the other goodies!
Level 5 is were things starts to get interesting, Dax will have 1 magic damage, 2 speed, 5 health and 2 abilitys (amplify & affliction).
Level 6 you will increase Dax stats to 2 magic damage, 2 speed, 5 health and 2 abilitys (amplify & affliction).
| IMAGE | ABILITY | LEVEL | DESCRIPTION | |
|---|---|---|---|---|
| AMPLIFY | 2 | Increase Magi Reflect, Return Fire, and Thorns damage to all enemy monsters by 1. | ||
| AFFLICTION | 5 | When a Monster with Affliction hits a target, it has a chance of applying Affliction on the target causing it to be unable to be healed. |
Combinded with specific monsters with abilitys such as reflect magic, thorns etc.. It can be deadly combo. That plus 1 reflect damage can be huge.
Since it has 50% chance of applying Affliction on the target and it can also be cleansed, there is chance your opponent can counter it easy. But when applied on a tank with self heal, it can destroy many setups.
| Battle Ruleset | Description | Info | ||
|---|---|---|---|---|
| Lost Magic | Monsters with Magic attack may not be used in battles. | Don't use Magic Reflect monsters or summoners. Focus on high speed and abilities like Flying, Dodge, Blind. Thorns and Shield are the key in this ruleset. | ||
| Equalizer | The initial Health of all Monsters is equal to that of the Monster on either team with the highest base Health. | Don't use high HP monsters and focus on high damage. Try to use a lot of monsters as well. Having a Tank Heal, Thorns, Triage for defense helps a lot. | ||
| Aimless | All the Monsters have the Scattershot ability. | Don't use melee attacks, only ranged and magic will take andvantage of ruelset. Try to use magic and ranged dps monsters. |
Low mana (18), No magic, Equalizer, Aimless.
Life and Earth.
| Card | Strategy | |||
|---|---|---|---|---|
| - Franz Ruffmane I have no earth summoner and my Grandmaster Rathe was no option for this fight, so I decided to try out my new Reward card summoner to bring out a gladius card. | ||||
| - Chaos Agent Tanking unit to absord/evade melee and ranged attacks due to no magic rule. | ||||
| - Marisol Contuma Gladius card with Bloodlust to smash up enemies. | ||||
| - Celestial Harpy Damage dealer card with flying & opportunity to deal some damage and soak up damage dealers to strike Marisol Contuma. | ||||
| - Soul Fiend Hands down the best anchor / filler card to absord sneak strategy. Gains alof of HP from Equalizer. |
Im not a big fan of Dax Paragon because I got plenty of cards I value more then Dax Paragon and my main summoner is Grandmaster Rathe for Amplify.
Posted using Splintertalk