Chaos Legion Soulbound Reward Cards Entry #2

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Hello Splinterlands Community,

This is Entry #2 of the soulbound reward cards under the Chaos Legion Edition. In this post, I will be sharing my insight and thoughts on the next monsters from the Water Splinter which is Swamp Spitter and Coastal Sentry. Both of this card is on a common rarity.

For those who are new to my post, I usually post information which is related in the Silver League Modern Format.

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🐢 Swamp Spitter

Screenshot 2023-02-16 at 6.44.49 PM.png

  • Swamp Spitter is a common monster from the Water splinter which function as a support and a damager.

  • Looking at the stats, Swamp Spitter is a range monster dealing a 2 to 4 range damage with an average speed and health and a low armor. This monster is a mana cost of 7 for that said stats but considering the ability, this card maybe a good use.

  • In terms of ability, Swamp Spitter does have the repair ability which is a good substitute to Scavo Hireling for a high mana matchup as Swamp Spitter can deal additional damage in the frontline.

  • Moving up to Gold league unlocks the giant killer abiltiy which is pretty good against monsters with mana cost of 10 and above, however if that monster is shielded then Swamp Spitter attack might only damage the armor as this card does not have piercing ability.

  • I am confuse with this card if this card is good to use for unprotected ruleset do utilize the 4 range damage or 8 range damage towards monster with 10 and above mana cost however the repair ability is then of no use.

  • Considering the repair ability, this card is great in fog of war ability supporting the tank monsters with high armor such as Legionnaire Alvar and Diemonshark.

  • My personal rating for this card is : 3/5

Combo Cards

In terms of summoner, Kelya Frendul is the best one to use with this card to provide armor buffs.

Card
Advantage/Disadvantage
Kelya Frendul
With Kelya Frendul armor boost, Swamp Spitter repair would be very useful as this card can repair not only those monsters with armor by default but also those monsters without armor but given an armor by Kelya Frendul.

In terms of monsters, Swamp Spitter can be combo with tanks in the frontline with high armor and those with high armor that have the abilities to improve defense such as void, void armor, thorns and shield.

Below are those monster that can be use in the frontline to defend while Swamp Spitter to do repair:

Monster
Element
Atrribute
Diemonshark
Water
6 Armor
Noa the Just
Water
4 to 6 Armor
Torhillo the Frozen
Water
4 to 6 Armor with Void
Agor Longtail
Dragon
6 Armor with Void Armor
Carnage Titan
Dragon
7 Armor with Shield
Diamond Dragon
Dragon
10 Armor
Djinn Chwalla
Dragon
5 to 6 Armor with Thorns
Robo-Dragon Knight
Dragon
8 Armor with Void
Chain Golem
Neutral
4 Armor with Shield and Void
Dumacke Orc
Neutral
3 to 8 Armor with Shield and Thorns
Legionnnaire Alvar
Neutral
8 to 9 Armor with Void Armor

Counter Cards

With Swamp Spitter main use is armor repair, below are the monsters with shatter abilities that may easily counter Swamp Spitter as well as those with headwinds ability.

Immortalis gives the shatter ability which is very dangerous, and Quix the Devious which reduce the range attack.

For monsters with those abilities are as follows:

Monster
Element
Ability
League
Flamesmith
Ash Mirage
Headwinds
Starting from Bronze League
Flamesmith
Fire
Shatter
Starting from Bronze League
Ferexia General
Fire
Shatter
Starting from Diamond League
Radiated Scorcher
Fire
Shatter
Starting from Bronze League
Scavo Chemist
Fire
Headwinds
Starting from Diamond League
Ice Pixie
Water
Shatter
Starting from Gold League
Phantom of the Abyss
Water
Headwinds
Starting from Diamond League
Torhillo the Frozen
Water
Shatter
Starting from Diamond League
Torrential Fiend
Water
Headwinds
Starting from Diamond League
Goblin Dartling
Earth
Shatter
Starting from Silver League
Goblin Thief
Earth
Shatter
Starting from Gold League
Mitica Headhunter
Earth
Shatter
Starting from Diamond League
Spirit Druid Grog
Earth
Headwinds
Starting from Diamond League
Lensmaster
Life
Shatter
Starting from Diamond League
Light Elemental
Life
Headwinds
Starting from Gold League
Lone Boatman
Life
Shatter
Starting from Diamond League
Luminous Eagle
Life
Shatter
Starting from Diamond League
Runemancer Atuat
Life
Headwinds
Starting from Bronze League
Warrior of Peace
Life
Headwinds
Starting from Gold League
Dark Astronomer
Death
Shatter
Starting from Silver League
Riftwing
Death
Headwinds
Starting from Gold League
Queen of Crows
Death
Headwinds
Starting from Silver League
Soulstorm
Death
Headwinds
Starting from Gold League
Weirding Warrior
Death
Shatter
Starting from Bronze League
Gloridax Magus
Dragon
Shatter
Starting from Gold League
Battering Ram
Neutral
Shatter
Starting from Gold League

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🧜‍♀️ Coastal Sentry

Screenshot 2023-02-16 at 6.45.03 PM.png

  • Coastal Sentry is a melee unit with a common rarity but with a pretty good damage.

  • Looking at the stats, Coastal Sentry is a pretty strong melee monsters dealing a 3 to 5 melee damage with an above average speed and high health with a small armor. This card is pretty good but the cost of this card is 10 mana.

  • In terms of ability, a double strike is a pretty damaging skill as Coastal Sentry attack twice in every round. This is a pretty good and high damaging card which boost further the water splinter capabilities.

  • Starting from Gold league, armored enemies are no longer a problem as Coastal Sentry can penetrate armors because of the piercing ability. This is pretty good addition as Coastal Sentry is a high damaging card.

  • Lastly, the knockout ability gives further damage to stun opponents. This gives a good combination to those monsters with stun ability.

  • This card is pretty good with different rulesets especially when this card can attack in any position.

  • My personal rating for this card is : 4/5

Combo Cards

In terms of summoner, Possibilus and Kelya are pretty good summoners to pair with Coastal Sentry.

Card
Advantage/Disadvantage
Possibilus the Wise
With Possibilus reach ability, Coastal Sentry can be use in the second position with the reach ability as well as the trample ability in which Coastal Sentry have the chance to attack thrice in a single round as long as the Stampede kicks in.
Kelya Frendul
Kelya Frendul gives the additional speed and protection towards Coastal Sentry. Coastal Sentry does have a good speed and can further enhance by Kelya Frendul.

In terms of monsters, monsters with the inspire ability and stun ability (only in diamond league) gives a direct boost to Coastal Sentry

Below are the list with these abilities.

Monster
Element
Ability
League
Demented Shark
Water
Inspire
Starting from Bronze League
Igor Darkspear
Water
Stun
Starting from Bronze League
River Hellondale
Water
Inspire
Starting from Silver League
Sniping Narwhal
Water
Stun
Starting from Gold League
Water Caller
Water
Stun
Starting from Bronze League
Dragon Jumper
Dragon
Stun
Starting from Gold League
Twilight Basilisk
Dragon
Stun
Starting from Gold League
Chain Golem
Neutral
Stun
Starting from Diamond League

Counter Cards

Below enemies are the monsters that can easily kill Coastal Sentry since Coastal Sentry cost 10 mana, those with Giant killer gives double damage to this card.

Monster
Element
League
Djinn Inferni
Fire
Starting from Bronze League
Grum Flameblade
Fire
Starting from Gold League
Swamp Spitter
Water
Starting from Gold League
Mycelic Infantry
Earth
Starting from Gold League
Suidae Shaman
Earth
Starting from Silver League
Chaos Knight
Life
Starting from Silver League
Cabalist
Death
Starting from Silver League
Djinn Muirat
Death
Starting from Silver League
Raa
Death
Starting from Silver League
Runic Skyclaw
Dragon
Starting from Diamond League
Desert Dragon
Dragon
Starting from Diamond League
Legionnaire Alvar
Neutral
Starting from Silver League

Monsters with thorns and shield abilities could also prevent Coastal Sentry massive attack by proviing return damage and reducing Coastal Sentry damage respectively.

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💧 Closing Remarks

The two new common cards from the water splinter, Swamp Spitter and Coastal Sentry, provides a further boost in the water splinter.

With Swamp Spitter repair ability, it can be a good use especially that water have Kelya summoner which grants armor. They also have Venari Wavesmith which also grants armor. Swamp Spitter is a good alternative to Scavo Hireling or even Junker on the higher league.

On the other hand, Coastal Sentry to me is a powerful card which gives great offensive boost to the water splinter. Dealing a double damage with a high melee attack is pretty awesome and can be a good boost given that with Possibilus the Wise reach ability, it can grant Coastal Sentry to attack from the second position having a great tank in the frontline.

With both of this new cards in common, it maybe not applicable to low mana match because these two cards cost 7 and 10 mana respectively, but overall I would say that these two cards are pretty good and important to the water splinter.

How are you guys doing in the 1st EOS with Soulbound Reward chest? Do you got a decent copy of Swamp Spitter and Coastal Sentry?

How do you think Swamp Spitter and Coastal Sentry?

Thank you for reading! See you next week for the Entry #3 which will be covering Fungus Flinger and Terraceous Grunt from the Earth Splinter.

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Chaos Legion Soulbound Reward Cards Entry #2 | Ecency