EXODE alpha has been tested by our backers for the very first time.
It was the first day, the first version, of our Evacuation playable content!
I experienced something strong this night.
Now I would like to remove all kind of corporate fluff.
And to share with you the experience of releasing a game client preview.
All the time, I was on stress; I could not release a perfect game, I could only release an alpha, meaning, a work in progress. How many will be frustrated?
Will they have emotion with the ongoing battle?
Would people be happy enjoying the music, the space atmosphere?
Or will they be too frustrated because of many bugs?
To summarize:
Will it work?
And how sad should I be, about the issues I know are there, the little bugs and stuff?
When I discovered the tutorial - one of the main items of today - had to be hot-patched, I was afraid of bad impressions. Also, the build received content today, but it also lacked the stability of 2 days ago.
But still.
There is much in this build.
I think, what I wanted, is for people to feel and understand the message of EXODE.
We are a HIVE game too.
We are strong.
And we are coming!
The objective here was twofold.
To show we can get some EXE, even on a Hive game. I really believe in this aspect as a way to make people enter crypto "for and from usage", first, before even having to understand crypto. This means not knowing what is blockchain, before seeing your assets work on there, the game works on there, and exploring this stuff.
And to show how all this vision and objectives of evacuation get there. This is an original content here, a very original content even, which is something nice already; as a game. Not only as a HIVE recruitment tool, or a presale tool; let's remove the corporate fluff as I said; but only sending a message too, as a new game.
EXODE has its own atmosphere.
EXODE uses the blockchain to guarantee assets and market trades, not to guarantee every player action. This is a decision. EXODE can work on that angle, using a smooth playable build (well, that will become better and better every week!), and solid collection assets too.
Meaning a game for a game, and a blockchain for the value, the market, the guarantee.
To be honest, the main version that people, our current HIVE members, will play, should also be the browser version. It has the same experience, even a bit more stable, but an awful download size for a browser. I will decrease this size as much as I can!
We know a lot has been covered in the last week. We did not have this build, one week ago!
But a lot more is to do.
When is card opening happening?
When will EVAC be considered full and complete?
All these are very important dates.
I'll rest a bit this night - and tomorrow begin another big rush.
This time I need to show you more data on our card collection.
Also, we already know the deadline will be met - the one of having a playable content for April 30th!
But we also know, of course, we are still in alpha. We have just begun it!
In 3-4 days, it will still be close to what we have here - with some elements better. Players have to be aware, that alpha is a necessary step where we refine everything.
I would like to thank the community for the awesome evening - we did this together! :D