Second attempt at the Venari Spellsmith share your battle challenge, Amplify does not stack so having one unit is enough so this Neutral card would shine more in certain elements if they do not have a unit with amplify.
Link to the Battle: https://splinterlands.com?p=battle&id=sl_ef6643dee907bcc0af7a3e72551d68d0&ref=dotz132
Card Background Information
| Edition | Chaos Legion |
|---|---|
| Rarity | Rare |
| Element | Neutral |
| Attack | Magic |
| Abilities | Dispel / Amplify (Level 4) / Redemption (Level Max) |
Card level & stats
Bronze max | LV2 - +1 Health
Sliver max | LV4 - Gains Amplify & +1 Health
Gold max | LV6 - +1 Damage, +1 Speed & -1 Health
Diamond and above | LV MAX - Gains Redemption & +1 Health
Cost per level (used prices at time of writing)
Seems to cost at least 0.49 per copy, seems like the price went up recently which made it more expensive to get to higher levels now.
| League | Max Level - Copies needed | Cost |
|---|---|---|
| Bronze max | LV2 - 5 copies | 2.45 usd. |
| Sliver max | LV4 - 25 copies | 12.25 usd. |
| Gold max | LV6 - 60 copies | 29.4 usd. |
| Diamond and above | LV MAX - 115 copies | 56.35 usd. |
Level 4 is required to gain one of its key skills which is amplify making it useful to use in most teams without an amplify unit since it can boost return damage by one which is quite a lot, the damage buff is at level 6 but you do lose 1 hp in exchange for the damage buff.
the gold foil version to get amplify requires 4 copies making it cost around 4 usd more for the gold foil version but if you wish for the damage buff at level 6 the gold foil version cost a lot more than the regular counterpart.
Battle rules
| Symbol | Rule Effect |
|---|---|
| Melee and Ranged attacks always hit their target. | |
| Ranged attack Monsters may not be used in battles. |
Total Mana : 29
Usable elements : Water, Earth and Dragon
With true aim flying and all dodging abilities are useless since all attacks will hit no matter what, broken arrows remove the chance to use range units but magic units are still available to be used
Team Composition
| Card | Role | Reason |
|---|---|---|
| Summoner | Obsidian with its +1 to magic attack its quite a good summoner to use since magic damage cannot be dodged without the phase ability and bypasses armor | |
| Thorns | Mycelic Morphoid acts as the sacrificial unit and with its thorns ability hopefully is able to do at least a bit of damage | |
| Shield, Main tank | Mycelic Infantry the true main tank in the team, with its shield ability it will be able to withstand melee attacks. | |
| Magic damage, Flying | Regal Peryton its high speed paired with its magic attacks allow it to attack faster resulting in a higher chance to take out the opponent's unit before they can act | |
| Buffer, Backline heal, amplify | Queen Mycelia gives armor and can heal units in the backline which makes it a pretty strong unit to use plus amplify does boost the thorns damage on the team | |
| Magic Damage, Dispel, Star of the Challenge | Venari Spellsmith, dispel will help in removing those annoying buffs when it attacks | |
| Magic damage, camouflage, Void | Djinn Biljka with tis camouflage it can avoid being targeted until it reaches the front of the team and its damage is quite high after the buff its hits even harder. |
Now on to the Battle
Round 1
for the first round I lost my filler unit and some armor, the armor did come in handy as it protected my units from being taken out this turn.
Round 2 & 3
Round 4 to The Last Round
Strategy Talk
The strategy was revolves around spamming magic damage and relying on the summoner to boost the amount of damage dealt, however if the opponent went magic heavy with a void tank i would have lost since my damage would have been halved.
Venari Spellsmith get it at level 4 at least for its amplify since its neutral it can be used in any element and its a magic attacker allowing it to fit in at any position, the damage buff at level 6 does reduce its hp by 1 but the damage is still quite tempting since with 1 extra point of damage it can at least do 1 point of damage to void units.
Thanks for the battle challenge curation team
Can't wait to see which card will be in Next's weeks challenge
If you are interested in the game, here's my referral link: https://splinterlands.com?ref=dotz132