Land Planner Update – Smaller but Important Tweaks

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Hey everyone,
today we have a smaller release, but with a few nice touches that make the tool more accurate and user-friendly!

If you don’t want to read the rest, here’s the link where you can dive directly into the new features:
👉 https://land.spl-stats.com/

Let’s go through the changes one by one.

Leaderboard Change

In the leaderboard, “Plot Active” has been renamed to “Plot Count”.
It was a bit misleading since it was simply showing the number of plots, not how many were active.
(Thanks for mentioning it, keeegs@keeegs !)

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Land Card Estimation Fix

Previously, the efficiency value was fetched from the staked detail, but apparently in some cases (especially with Runi) that data wasn’t always updated.

Now it uses site_efficiency from the worksite detail, which seems to be the correct and up-to-date source.
(Thanks for spotting that, envy2823@envy2823 !)

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Title and Label Updates

I’ve cleaned up a few titles to make them clearer, like “Missing Workers” and “Zero Boost (Neutrals)”.
These now better describe what you’re looking at.
(Thanks for reporting this, warrentrx@warrentrx!)

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Planner Screen Improvements

Some smaller and bigger visual updates here, after a few great chats with madasaboxof@madasaboxof (thanks again!)
You’ll now find:

  • Power Core selection
  • Production Boost selection

New Land Card PP Calculation

And now the main feature of this release!
The planner now includes proper Power Point (PP) values for land cards, no more eyeballing or rough estimates.

Big thanks to cryptomancer@cryptomancer for sharing the correct data!
These rules are now programmed into the planner and reflect how PP values actually work per card type.

Land set itself doesn’t have a multiplier, but foils do here’s how it breaks down:

Foil TypeMultiplier
Regular Foil (RF)2.0×
Gold Foil (GF)1.25×
Gold Foil Arcane (GFA)1.25×
Black Foil (BF)2.5×
Black Foil Arcane (BFA)2.5×

You can also read more about these in the official post:
👉 Splinterlands Land Card Update (preliminar)

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Common

Rare

Epic

Legendary

🧪 Want to See the Code?

🔍 GitHub Repos (If You Dare):
Next.js version

PRs, issues, or just general “what in the spaghetti is this?” reactions welcome, be kind 😅

🙌 Support the Project

✅ Upvote this post – it really helps!
👉 Vote for My SPS Validator Node
💬 Drop a comment or idea – weird edge cases welcome.

Final Notes

That’s it for this week!
A smaller update, but it adds a lot of polish and accuracy, especially for those deep into land preparation and card planning.

Now you can go wild with your next move.
Thanks everyone for the feedback and testing

Beaker signing off!

Do you also want to be part of this amazing play to earn game consider using my refferal link.

Land Planner Update – Smaller but Important Tweaks | Ecency