Introduction
Merry Christmas all π
With this ability, a fallen unit gets a second chance, returning to the battlefield once. I especially love pairing Resurrect with Martyrβitβs a fantastic combo that boosts your allies twice, thanks to the resurrection. Itβs a game-changing ability that can lead to some epic comebacks!
Ability
Resurrects an allied unit once per battle with 1 health and 100% armor. All magic debuffs are removed, and all magic buffs are reapplied. Resurrected units skip their turn.
Notes:
- When a unit dies and is Resurrected, it does not attack during that round. It will attack in subsequent rounds.
- You can stack your team with multiple Resurrecting units.
Units can not Resurrect themselves. That ability is reserved for units with Rebirth. - If an attack kills the target unit and an adjacent unit with blast damage, the adjacent unit will be Resurrected instead of the targeted unit even though it may have died first.
- Resurrection will return to life Cleansed of negative status effects. It doesn't hurt to include a unit with Cleanse Rearguard on your team to keep your backline healthy!
- Resurrected units that had abilities removed due to Expose will return to life with all abilities intact.
- Soul Siphon takes priority over Resurrect - activating first.
Official ability information from splinterlands: List abilities
Synergies / strategy
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Here all mine resurrect units:
Summoner that grant a resurrect:
As you can see this is a pretty rare ability.
Lets have a look on what my stats have to say about these units:
As you see in my stat i often chose this unit. It does not have many health or attack points but the ability are so great that i use this unit very often.
Together Iziar it can be lethal combination.
Whe we have look at the specific data from my
Strategy
This time a high mana battle where the adjacent unit are protected by reflection shield so a nice opportunity for the Adelade Brightwing with Iziar.
Rulesets
Deflection Field:
All units will gain the reflection shield ability. This mean no return damage and also no damage from blast damage.
Stampede:
All units will gain the trample ability. After using a melee attack to defeat a unit, performs another melee attack against the unit in the next position.
Tis but Scratches:
All units will gain the cripple ability. -1 to target's max health after each successful attack. Does not affect units with Immunity.
The Lineup
Summoner
| Card | Reason |
|---|---|
| Still going strong in most of my battle is lux currently for only 160$ is a really good deal imho for how versatile this summoner is. in this battle you can have all the extra health when all unit have cripple. |
Monsters Lineup
| #1 | #2 | #3 | #4 | #5 | #6 |
|---|---|---|---|---|---|
Inevitable (lvl 1)
Very strong tank unit in the front that has high health points. It will also heal my Iziar so even it is supposed to be killed, if it takes my opponent long todo that is in this case a good thing.
Adelade Brightwing (lvl 4)
Star of this battle and important for its resurrect. This way Iziar needs to be killed twice. Which lead into bossting adjacent units twice, because of Iziar martyr.
The repair will help Inevitable to be more resilience.
Venari Crystalsmith (lvl 8)
This unit will heal my tank Inevitable. It still does a decent damage of 3 damage.
Djinn Renova (lvl 6)
Made it in the team to be boosted by Iziar (twice) and heal it to keep Iziar longer alive.
Iziar (lvl 4)
Very important unit in this strategy because of the martyr in combination with the resurrected
Pelacor Arbalest (lvl 8)
Second unit that needs to be boosted twice, this unit can do 10 damage each round after the double boost.
The Battle
Reference
Link to the battle:
Link to battle
Rounds
Start :
My opponent went with a Gladius strategy, and Katrelba Gobson is definitely one to watch out forβits Bloodlust ability can quickly become a problem. This is a clever counter against a Resurrect unit; if Katrelba lands the first strike to take out the unit, it can finish it off again after resurrection, gaining two Bloodlust boosts in a single turn.
That said, I believe my tank is sturdy enough to hold the front line for a few rounds. Itβs shaping up to be an interesting battle, especially since my opponentβs lineup includes strong, fast units. With their solid speed, Iβm not expecting many misses, so this will come down to precise strategy and execution.
Round 1:
It was great to see that my tank, Inevitable, is immune to the Halving ability of Arkemis the Bearβa definite advantage! However, my Iziar is already on the brink of being taken out after just one round, which feels a bit too fast for comfort. Thankfully, it managed to heal enough that Katrelba doesnβt get the chance to finish it off just yet. On the bright side, Iβve managed to eliminate my opponentβs taunt unit, giving me a small but important lead at this stage.
Round 2:
The one thing I didnβt want to happen didβKatrelba took out my Iziar twice, giving it a significant Bloodlust boost. On the bright side, my adjacent units also received double boosts from Martyr, so itβs not all bad news.
A big advantage now is that some of my opponentβs ranged units have moved to the front line, and not all of them can attack from the first position. Things are still looking good for me, as long as Katrelba doesnβt get any more boosts. Fortunately, Iβve brought a Dispel unit, which can strip Katrelba of all its boosted stats. If that happens, this match is as good as mine.
Round 3:
Katrelba managed to get another boost, which is definitely concerning. That said, my tank, Inevitable, is holding strong in the front line, doing exactly what itβs meant to do. If I can hold out for another round or two, my Dispel unit will finally be able to strip Katrelba of all those gained stats.
The match now hinges on one crucial momentβwill Katrelba take out my Venari Crystalsmith first, or will I manage to Dispel Katrelba in time? Itβs getting intenseβletβs see how it unfolds!
Round 4:
As expected, Katrelba continues its rampage, taking out more units and boosting its stats even further. However, a critical moment turned in my favorβthe star of this weekβs lineup dealt 2 magic damage, completely bypassing the 9 armor of Clockwork Aide and leaving Katrelba exposed in the front line.
Even if Katrelba manages to take down my Inevitable, it wonβt be enough once I dispel all its boosts. The tide is turning, and victory is within reach!
Round 5:
The first attack landed on Inevitableβs armor, which made things even easier for me to finish the match. And let me just say, dispelling Katrelba was incredibly satisfying to watchβit completely neutralized all those hard-earned boosts! With that, the match is over. Victory is mine!
Conclusion
What a great match to watch! It showcased not only the strength of the Resurrect ability but also how incredibly powerful Gladius units can be. If youβre not already in a guild, nowβs the time to join! By participating in guild battles, you can earn merits and unlock those coveted Gladius packs. Remember, these packs are uniqueβyou canβt buy your way into the greatness of Gladius. Itβs all about earning it through gameplay.
Previous ability strategy posts
Below you will find references to the other ability strategies / analysis posts.
That's all for this week hope you enjoyed reading this ability strategy/analysis. See you all on the battlefield.
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