Cover made using images and elements from Gods Unchained.
Hello everyone, I hope you are all okay.
I really love the art of the cards, and also the name of the cards is very interesting. When the Fallen Age Expansion was released, I took a look in the Gods Unchained cards, and I found out that there are a lot of cards that I didn't even know existed. Most of these are not used in high-ranking battles, either because they have a bad effect or because they don't interact with other existing cards.
So, taking a look at the rarely used cards, I found that there are some Hydra cards in Gods Unchained that I think are amazing.
So in this post I will be focusing on cards that have Hydra in their name.
First we have, the only spell with Hydra in their name, unfortunately it does not summon or interact in any way specifically with Hydra creatures, why? I don't know, it would be really interesting if this spell summoned Hydras.
Anyways, this spell works best on Wild creatures that have more regen, increasing their stats the more regen they have, some wild creatures that benefit the most from this spell are:
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Some good spells that further increase the regeneration of the creatures, and therefore work well with the Trial of the Hydra spell are:
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Currently, Herald of the Hydra is the only one Hydra with a 6 mana cost, when played it draws the powerful Echophon, Atlantean Hydra to your hand, and if played when this card under the effect of Manasurge and Echopon is already in your hand, Echopon will costs 7 mana.
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Echophon, Atlantean Hydra is a truly powerful creature and the most used of all Hydras currently. Echophon can attack a valid enemy creature when summoned, it can also attack twice per round and if its damages exceeds the health of the creature, any leftover damage is distributed randomly among all other enemy characters. Additionally, it has protection, which nullifies the first instance of damage it takes. Finally, it is the creature with the most regen currently, with a total of 6 Regenaration at the end of each round.
The only Hydra that is a common creature, its effect is very simple, it deals 6 damage to the strongest enemy creature when summoned. Perhaps the least used Hydra of all.
The only Hydra that has the confused effect, perhaps because of its 5 heads that have different ideas :P.
And the only one that summons a creature when played, it summons a 3/2 Hydra Head with regen 1. And while the Arkmonian Hydra is alive, if a Hydra Head dies, summon two of them, that's really interesting.
This gigantic Hydra that costs 9 mana has many defensive effects, very good against damage spells. Since it costs 9 mana, it can be summoned by some creature effects like the Divine Coronet and Remnis:
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With Divine Coronet effect's it is the easiest way to summon Polyhymnia or Echophon Hydra. When Coronet has 9 health or more, it delves a 9 mana creature and summons it. There is a combo in the light deck, that focuses on summoning this unit, using mainly 1 mana creatures in your deck and obliterated them with the Lost in the Depths spell. And with the effect of Warp Engineer it reduces its mana cost. Finally, to add more copies of Coronet to your hand you can use the Clone spell.
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Scrappy is the latest Hydra that was released in the Fallen Age Expansion. It only has 6/6 stats but it gains +2/+2 for each enemy it defeats when summoned, which can be a real threat if the opponent has a lot of creatures on their board. Remember that Hydra has armor 3 so it won't be easily defeated, at least not with attacks.
Currently those were the 8 Hydras in Gods Unchained, I hope you liked them.
I like the Arkmonian and Polyhmnia Hydra, which are your favorites?
That's all for now guys, I hope you find this information useful. See you next time, take care.
https://godsunchained.com/learn/cards
https://gudecks.com/cards