Magic Arrow Team in Keep Your Distance Ruleset

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Heyyy yooooo
what's up Splinter Player around the world how are you doing? I want to share my battle using one of my own account that played in Gold League Format.And this time, I want to share that this time i am making strategy that make my Pelacor Conjurer as a frontline tanker can be very formidable and reliable. But, not only Pelacor Conjurer that formidable. This time i am combined magic and range monster in my line up. Is my Strategy can be work in this ruleset battle?
Lets check it out

Okay since you guys know that the ruleset is Ferocity lets knowing this ruleset a little bit deeper.This ruleset description is

Units with melee attacks may not be used.
Use Phase, Void, Void Armor, and Magic Reflect to counter magic attacks.
Use Headwinds and Return Fire to counter ranged attacks.
Units with 2 types of attack (which include melee) cannot be used.

Okay basically this ruleset is just restriction that both player cannot using any melee monster into battlefield. So, we are just need to arrange and mixed up the strategy just using range and magic attack type.
But dont forget that after weapon training ability comes out, now the non attack monster will get some attack type based on the monster that having weapons training ability. So, Non attack type monster is cannot be underestimated right now. And yeah usually the non Attack type monster somehow can be as formidable tanker such as Pelacor Conjurer or Baakjira etc.

Strategy Phase

In this battle i am using strategy that combine magic type attack and range type attack. So, if opponent countering one of the type attack i am still having back up monster that can fightback opponent line up.

In this battle i am using Pelacor Conjurer as Tanker to counter opponent magic type attack and also this monster having flying ability and high speed that can make this monster have higher chance to dodge any range monster since in this battle both player cannot using any melee monster into battlefield. And talking about magic type attack this monster also having phase ability that can make this monster having higher chance to dodge any magic type attack.

For carry i am using Djinn Renova as my main attacker that having 4 magic attack and have pretty good ability that can adding health to all my team line up and this monster can heal monster that not frontliner. So if any monster from second position till 6th position got damage, that monster can be healed using triage ability.


For the support i am using Time Mage because this monster having debuff support that can make opponent get 1 speed reduce by Slow ability. And if opponent playing armor this monster can reducing armor using Rust ability. And not to mention, this monster having high speed and big enough magic attack to infliction opponent frontline tanker. Hopefully that opponent did not bringing any monster that having magic reflect ability.So, that will make my magic type attack will be fine.

For the Range Support i am using Supply Runner because this monster having Swiftness ability that can adding my team line up additional speed. More speed that means more faster and that means higher chance to dodge any opponent attack. And this monster also give all my team line up additional health due the Strengthen ability. And this monster also having high speed status that can make this monster attacking first before opponent team attacking my monster. And that will make my team line up have higher chance to defeated opponent line up first before got attacked.

For the last carry on my team, i am using Prismologist as backline tanker. Also this monster can gives seriously damage to adjacent unit because this monster having blast ability that can gives adjacent damage splash damage. Also this monster having silence ability that reduce opponent magic type attack. And if the opponent using high damage that damage from behind this monster can reduce any attack that above 4 to be just 1 damage..

Battlephase

once again i encountered with player from Splinterlands.aqualis.io that i am suspecting using either bot or cheater like Battle Helper. But who knows that it really human player or not. Maybe i am just wrong guessing. And this time the opponent using Astral Entity as Summoner. So, the opponent anticipating my range monster this time. Coincedence or just luck i dont pretty know. Because in my team i am bringing more Range monster type attack than magic type attack.

And in this battle as you can see the picture above, having 3 ruleset. The first ruleset is Keep Your Distance that means both players cannot using any melee type attack in this battle. The second ruleset is Equalizer that means all monster health will following the highest amount of health in both line up. The last but not least is Lost legendaries that means both players cannot using any legendary monster into this battle. The manacap that can be used in this battle is 37 which is pretty average. The element that can be used in this battle is Water,Life,and Death element. In my opinion, these 3 elements is pretty good for this ruleset. But, all these element is need Legendary Monster to be having strong line up and without any legendary monster. I think the best choices is either Life element or Death element. And this time i am choosing Life element

My Strategy Line Up

  • Grandmaster Rathe as Summoner
  • Pelacor Conjurer as Frontline Tanker
  • Djinn Renova as Magic Attacker
  • Time Mage as Support and Attacker
  • Venari Crystalsmith as Support
  • Supply Runner as Support
  • Prismologist as Main Carry

Opponent Strategy Line Up

  • Astral Entity as Summoner
  • Queen of Crows as Frontline Tanker
  • Weirding Warrior as Second Tanker
  • Supply Runner as Support
  • Ravenhood Warden as Support
  • Dhampir Stalker as Attacker
  • Soul Strangler as Attacker

Looking on opponent line up it really good strategy and fortunately opponent Queen of Crows is not at max level. If only opponent Queen of Crows at max level it will make my line up struggle enough to win this battle. And in this battle i dont know why opponent just bringing all range monster and not bringing any magic type attack. Is this opponent know that i am using Grandmaster Rathe before entering the battle?
Kinda Weird, if human player i think it will combine between magic type and range type attack in this battle since both players just cannot using any melee attack right.

Okay the summary of this battle is my Pelacor Conjurer is almost useless because in round 1 just 1 monster that missing attacking my Pelacor Conjurer even though my Pelacor Conjurer having flying ability. That little bit weird for me. But yeah thats okay i already suspect many player in this guild is cheater. Fortunately that my Magic Type attack monster is having big amount of damage with total 7 damage. And with this when opponent did not dodge any my range attack it will be very easy to defeat. And in round 2 opponent Queen of Crows can be defeated by my team and my Pelacor Conjurer got poisoned and struggle too. Fortunately i am bringing Venari Crystalsmith that can heal my Pelacor Conjurer and thanks to opponent that bring Queen of Crows that have huge amount of health that can make all my team line up having pretty good amount of health. And when my Venari Crystalsmith heal, it will be healing huge amount. And in round 3 opponent Weirding Warrior defeated. Meanwhile my Pelacor Conjurer just still struggle with poison and taking opponent damage. And yeah my Pelacor Conjurer just can dodge 1 of opponent line up monster. And when my Pelacor Conjurer Died opponent line up just leaving with 3 range type attack and it will be just 2 monster that can attack since range type attack cannot attack monster when placed in first position. And in my team still my Djinn Renova that moving to frontline. And because of magic attack, my Djinn Renova still can attacking opponent. Even Though my team range attack often missing attacking opponent line up due the dodge or cheat i dont know. Since whenever i am using Astral there are very rare that my monster dodging any attack. But, my magic type monster still have big damage thats why my team can easily get rid opponent line up.
In round 6 my team can defeat entire opponent line up. Even though i win this battle but still, the RNG is like not fair at all. Yeah it is basic when encountered with many player that come from great guild. I am not surprised. At least i can still win over this monster player.

If you want to look it in video you can watch in there and dont forget to subscribe like and share the video

or if this video cannot be played you can watch in game battle in link bellow

Magic Arrow Team in Keep Your Distance Ruleset

Conclution

Looking in this battle, i can say that diversification between magic attack and range type attack in Keep Your Distance ruleset is really needed. So, if the opponent preparing counter for one type attack, we still have backup damage that can inflicting opponent line up. But,still it can like guessing what opponent will use. Like in this battle i am preparing that opponent will countering my Magic type attack. But, it turns out that opponent countering range type attack. Whereas i am using range type attack as my main core attack. I dont know that opponent having vision mind or just cheat i dont know. Or this is just coincedence, i really dont know. But, i can suggesting that bringing 2 type attack in battlefield especially in Keep Your Distance ruleset is better than focusing on just one type attack.

In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno

Credits:
Thank you too for arcange@arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too
The wonderful divider by kyo-gaming@kyo-gaming
Thumbnail created using canva
All images taken from Splinterlands website
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Magic Arrow Team in Keep Your Distance Ruleset | Ecency