There's been further updates to the Ranked Rewards. For details, do read the original splinterlands post here. Below are some changes that I'm excited about.
Implemented Changes
Starter Card RShares Reduction Formula Change
This means that you are getting now big reductions in Focus Points if you are using even just one Starter Cards. Do read my previous post for tips on renting cards to maximise your Focus Points.
Upcoming Changes
Modern & Wild format
Modern & Wild format will be introduced this week. I hope to be able to get to Gold III league in the Modern format, so feeling a little excited about this change.
Daily Focus Mechanic Update
We are changing the daily focus mechanic such that instead of an "all-or-nothing" system like it is currently, each win will always contribute focus points toward their daily chests even if no daily focus cards are used.
This is a nice upcoming change, as some rulesets do not favour certain splinters. So, this will allow for us to use the best splinter and strategy for that particular ruleset. Currently, I try my luck sometimes with the Focus Splinter even if it's not suited for it.
Additionally, the number of reward shares required to earn both the daily focus chests and the season chests will be increased across all leagues as part of this change to compensate for the increased amount of reward shares that will be earned from battles through the new focus-card bonuses.
The downside to this that we will need to earn more points for to get the same number of daily focus chests. However, it may be better in terms of season rewards if we are optimising the best splinter for the ruleset and winning more games as a result.
New Daily Focuses
We will be implementing new daily focuses based on using cards with certain abilities, rather than just cards from a certain splinter/element. The plan is to add between 10 to 15 of these types of focuses. Each one focusing on a few different abilities with a common theme. For example, a focus based on playing at least one card that has either the Sneak, Snipe, or Opportunity ability.
This is a welcomed update, much like the system we had before the new Ranked Rewards, with a larger variety to it. This gives the flexibility to change splinters for each battle and keep the opponent guessing as to the splinter you'll be using. It works both way though, so you may find it harder to determine what your opponent may be using.
Future Changes
Replacing DEC rewards with SPS
The plan is that all of the current DEC rewards for ranked battles - including tokens awarded for ranked battle wins and in focus/season reward chests - will be replaced with SPS tokens. This way there will no longer be a huge supply of DEC tokens entering the market from ranked battle rewards which will help stabilize the price around the value at which we accept them in the shop.
I'm not really convinced with this. While the supply of DEC tokens will stabilise, is also means that there'll be a larger supply of SPS, and that SPS prices will likely go down. Currently, the main way to earn DEC is from ranked battle wins and in focus/season reward chests. I wonder how we'll be able to earn DEC then? Only by burning or selling/renting out cards?
Final Thoughts
I really like the upcoming changes and I think that the developers are putting a lot of thought into engaging the players. The upcoming changes to the Ranked Rewards would also bring a greater variety to the gameplay and make the gameplay more interesting.
What are your thoughts about the new changes?
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Thanks for reading!